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NPC Generator

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Advanced [show]


Henk Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His black hair is styled in orderly dreadlocks. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered west to less war torn lands. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Athletic, Philantrophist. Flaws: PTSD. Bonds: Attractive, Criminal record. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Henk Clapham, Male Half-Orc Rogue 8
Medium (5'9") Half-Orc, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 58 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 10 (+0)11 (+0)
Skills Insight +3, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a faded coat and loose pants complete with feathered hat. She wears her brown hair up in a very large beehive style do. She is baby faced.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to loving parents in a slum to the west. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has since lost track of the people in her past.

Motivation: Wants to raise her children well.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Tanner

Voice: French accent

Attributes [hide]

Joan Ilphelkiir, Female Half-Elf Warlock 3
Medium (5'6") Half-Elf, Chaotic Good (CR 3)
Armor Class 7
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 14 (+2)12 (+1) 14 (+2)6 (-2)
Skills Deception +0, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 gp.


Social Check DCs


Duvamil Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears skinny pants and wears a blue and black robe with the hood down. She has dyed her greying golden hair a little too much giving a sharp golden color. Her fierce violet eyes like to dwell on things.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born several months after her father was called into army service. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She wants nothing more than to rejoin the army; and expand her business

Flaws: Impulsive. Bonds: Job, Military, Enemies. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Duvamil Nucklestamp, Female Gnome Monk 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)17 (+3) 13 (+1)10 (+0)
Skills Intimidation +2, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1 Breastplate.


Social Check DCs


Tenena Timbers, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her hair in dreadlocks. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a great chef.

History: Sold as a small child to a wizard, Tenena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She struck it rich when she found rare goods in large quantities. She was granted martial powers by her dying sister.

Motivation: She is greedy.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Mentor, Rich. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Tenena Timbers, Female Gnome Cleric 4
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 pp. Rhodochrosite (14 gp). Hematite (14 gp). White pearl (140 gp). Golden pearl (140 gp). 1 Minor magic item.


Social Check DCs


Markosian Knack, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she typically wears black cloth garments or leather armor. She sports a flattop hair cut. She has gleaming, smiling silver eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A freak accident while working with her Animal Trainer father left her crippled. She has been saving her money to try and buy her brother's freedom.

Motivation: Her religion dominates her actions.

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Religious, Military. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Markosian Knack, Female Tiefling Adept 4
Medium (6'3") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)17 (+3) 18 (+4)11 (+0)
Skills Persuasion +2, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 400 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Arannis Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of lances on his belt, each one with a emerald on the hilt. He has a small bristly mustache and wavy blonde hair. He has amber eyes and a tan hat with a green feather.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arannis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Artistic. Flaws: Shy, Disease. Bonds: Job. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Arannis Tiltathana, Male Elf Wizard 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)12 (+1) 15 (+2)5 (-3)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Gilthur Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his red hair up. His ears are large.

Personality: Gilthur is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Spy business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Spy. He has set out to sabotage the competition.

Motivation: Further expansion of business; and to be a shoemaker again

Ideals: Extrovert, Joker. Flaws: Ugly. Bonds: Job. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Gilthur Glanhig, Male Dwarf Cleric 12
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 81 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)4 (-3) 10 (+0)14 (+2)
Skills Performance +6, Stealth +3
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: Golden circlet with four aquamarines (6000 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). An abacus with copper, silver and gold markers (160 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). An abacus with copper, silver and gold markers (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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