Juliana Hayes, Female Human [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has moderate length silver hair. She has a dull look in her gray eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is harsh and unforgiving.
History: From birth she was tutored by a cruel and relentless mentor. Brilliant and gifted she never wanted to apply herself. She used her abilities to travel the world and help people.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Mentor. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 300 sp.
Adran Jethro, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his blonde hair well, parting it to the right. His ears are large.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Server
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 2000 sp. Golden pearl (80 gp). Freshwater pearl (7 gp). Moonstone (20 gp). Onyx (20 gp).
Muggrish Lincoln, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tattered old clothes. He keeps his brown hair in a pixie cut. His eyes are violet and he is always smoking a pipe.
Personality: Muggrish wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is a very good compulsive liar and kleptomaniac.
History: A powerful wizard made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Slave Trader
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 90 gp.
Kansif Atherton, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her brown hair in a pixie cut. She wears large thick round spectacles.
Personality: She dislikes all the random violence that takes place in the west. Energy wise she seems alert and responsive.
History: Kansif was born with her father's beautiful face. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and money/treasure
Ideals: Pacifist, Professionalism. Bonds: Rich, Attractive. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 6 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Pennie Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing a long, white cloak, and a wedding ring on her right hand. Her long auburn hair reaches down to her waist. She wears crescent spectacles with a black brim.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She misses her home and complains about the freezing weather, even in summer.
History: When she was but 3 years old her parents immigrated from the east. She helped her mother out around the business and became quite the natural. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern.
Flaws: Shy, Ugly. Bonds: In love, Immigrant, Job. Occupation: Herbalist
Voice: Boston accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 13)
Armor Class 15
Hit Points 103 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 1000 gp. Obsidian (13 gp). Tiger eye turquoise (13 gp). Chalcedony (70 gp). Blue sapphire (1500 gp). Jade (110 gp). Black opal (1500 gp). Rose (70 gp). Black opal (1500 gp). Golden pearl (110 gp). Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Caramip Garrick, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears just a blue suit. Her tied-back hair is black. This brown eyed northerner is not easily forgotten.
Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with a lost civilization.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She dropped out of school before completing her studies. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To share knowledge with the world; and she desires power and/or immortality
Ideals: Joker, Gifted, Logical. Bonds: Adventurer. Occupation: Mason
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: Sardonyx (20 gp). 1 Banded mail.
Traubon Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fancy brown suit, and he perpetually has his longbow ready. His hair is golden and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He was granted druidic powers by his dying sister.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to prove his worth to the world
Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Attractive, Enemies, Nature. Occupation: Barber
Voice: Low range voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 11)
Armor Class 13
Hit Points 63 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 2200 gp. Sardonyx (40 gp). Coral (110 gp). Malachite (6 gp). Obsidian (6 gp). Fiery yellow corundum (500 gp). White pearl (110 gp). Citrine (40 gp). Eye agate (6 gp). Star rose quartz (40 gp). Red garnet (110 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
