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NPC Generator

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Advanced [show]


Hrathy Peyton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she has a large white mantle and cape that has been intricately interwoven into her brown robe. She keeps her long black hair kept up in a rat tail. She has several tiny amber earrings on each ear.

Personality: She loves telling others what to do and how they should feel about things. She also has developed a complete distrust of the Herbalist profession.

History: She is the product a well kept family trust fund and as such has never really known need. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Hrathy's homeland. Hrathy decided to take the middle way and become a bodyguard. She ran away from her former home and has been making her living as a Glassblower for the past few years.

Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult.

Ideals: Opinionated, Fighting. Bonds: Rich, Job, Immigrant. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Hrathy Peyton, Female Half-Orc Fighter 13
Medium (5'0") Half-Orc, Neutral Good (CR 13)
Armor Class 10
Hit Points 93 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Jeweled electrum ring (8000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pearl Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this western woman wears a red vest and prefers violet and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has black hair. Her gray eyes dart from person to person.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is obsessed with her god.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Pearl Fastfoot, Female Halfling Aristocrat 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 8 (-1)8 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp. Blue quartz (14 gp).


Social Check DCs


Ar-Karo Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tattered old clothes. He has a small bristly mustache and wavy golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Junk Dealer business at a young age. He helped his mother out around the business and became quite the natural. He has worked as a Junk Dealer like his mother before him.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Family, Job. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Ar-Karo Marley, Male Half-Orc Adept 4
Medium (5'8") Half-Orc, Neutral Evil (CR 4)
Armor Class 9
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Orc, Auran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp.


Social Check DCs


Eridred Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a trident, but if one is not available she will default to her bow. She has a very tight haircut. This blue eyed northerner is not easily forgotten.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Ruler mother left her crippled. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Justice. Flaws: Cynical, Disease, Insomniac. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

Eridred Silveraxe, Female Dwarf Fighter 7
Medium (3'9") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 71 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)15 (+2) 14 (+2)11 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4

Possessions: 70000 cp. Aquamarine (1000 gp). Lapis lazuli (8 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flame Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries a battered shortbow and tarnished scimitar as well. Her lavender fur is thinning but still full. She has yellow eyes.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is obsessed with a lost civilization.

History: Born to a poor family in the city she treasured whatever gifts she got. She was taken as a slave by a traveling circus and forced to perform Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flame fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her old friends

Ideals: Fighting. Bonds: Enemies, Adventurer, Poor, Slave, Family. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Flame Of Winter, Female Tabaxi Cleric 8
Medium (6'4") Tabaxi, Lawful Evil (CR 8)
Armor Class 11
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)15 (+2) 14 (+2)13 (+1)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in an above average manner. His hair is silver, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. A true patriot, Delg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by drow. Delg was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Many drow want him driven away.

Ideals: Optimist. Bonds: Attractive, Military, Religious, Enemies. Occupation: Shepherd

Voice: Ums and uhs a lot

Attributes [hide]

Delg Glanhig, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)13 (+1) 11 (+0)6 (-2)
Skills Intimidation +0, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 600 sp. 1 Breastplate.


Social Check DCs


Jade Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. His broad hat is riddled with cuts and holes. His eyes are copper.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Blacksmith mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Immigrant. Occupation: Butcher

Voice: Can't modulate volume

Attributes [hide]

Jade Moon, Male Tabaxi Wizard 4
Medium (6'4") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 12 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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