Vlorn Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his red boots flare out at the collars, and carries axes. His blonde hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.
History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Disciplined. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Brewer
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 38 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Jasper (20 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp).
Cloak In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears bulky pastel painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He keeps his long lavender fur kept up in a rat tail. His copper eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He got into the Merchant business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Merchant soon after.
Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found
Ideals: Logical. Bonds: Job, Attractive, Family. Occupation: Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 16 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 5 (-3) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
Possessions: 7000 sp. Golden circlet with four aquamarines (2000 gp). Solid gold idol (600 gp).
Dûgza Benson, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. His auburn hair is smooth and relatively long. His eyes are brown.
Personality: Dûgza is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Dûgza is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born in the south his family was never financially stable. After coming to the age of reason, Dûgza took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Extrovert, Gifted. Bonds: Attractive, Family, Poor. Occupation: Carter
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 59 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: 800 gp.
Nuraval Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a long, grey cloak. With a patchy silver beard and wild silver hair. His eyes are gray.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of eastern immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and money/treasure
Ideals: Gifted. Bonds: Criminal record, Immigrant, Rich. Occupation: Merchant
Voice: Australian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 160 gp.
Emerald Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has dyed her greying white fur a little too much giving a sharp white color. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was raised in a mountains tribe. Her childhood dream was to be a Sailor, but she was a colossal failure. Since then, she has sought to make the best of life.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Optimist. Flaws: Emotional. Bonds: Attractive, Job, Nature. Occupation: Sculptor
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Ignan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Magnifying glass.
Oppleby Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A 3'3" northern man, he wears a blue costume with the symbols of magic on his torso. He has a black handlebar mustache and slicked back black hair. His fierce violet eyes like to dwell on things.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Ruler, but he was a colossal failure. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: He loathes his own lifestyle; and to be a ruler again
Ideals: Justice. Flaws: Antagonistic, Depressed. Bonds: Immigrant, Job. Occupation: Bellfounder
Voice: Irish accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 9)
Armor Class 15
Hit Points 70 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 900 gp. Alexandrite (200 gp). Deep blue spinel (200 gp). Moonstone (50 gp).
Shamil Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a worn and beaten armor. Her red hair is heavily combed to the right. She has a dull look in her hazel eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Shamil was born in the north. At a young age she loved to build and create. After coming to the age of reason, Shamil took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying sister.
Motivation: To settle down with her crush; and she's repulsed by the pc
Ideals: Persistence, Gifted. Flaws: Selfish, Antagonistic. Bonds: Has a crush. Occupation: Knight
Voice: Smooth and feminine
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
Possessions: 2000 sp.
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