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NPC Generator

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Advanced [show]


Dean LaHood, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: A skeptical and narcissistic man, Dean's first love is himself. His second love is also himself. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Rich, Military. Occupation: Server

Voice: Sounds elderly

Attributes [hide]

Dean LaHood, Male Half-Elf Warrior 3
Medium (5'6") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)12 (+1) 16 (+3)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Enialis Hanali, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.

History: Enialis was born the youngest of three triplets. He was taken from his home at a very young age. By chance he met his brother recently and the two have been together since.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to raise his children well

Ideals: Disciplined, Professionalism. Bonds: Family, Slave. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Enialis Hanali, Male Elf Expert 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 8 (-1)7 (-2) 14 (+2)12 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Urshar Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'3". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her brown hair is styled in orderly dreadlocks. Her ears are large.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised in a white middle class family as the only child. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To end her boredom.

Ideals: Artistic, Joker. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Urshar Glanhig, Female Dwarf Wizard 4
Medium (4'3") Dwarf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 400 gp. Rhodochrosite (11 gp).


Social Check DCs


Lezre Brandon, Female Half-Orc [Permalink]

Personal [hide]

Description: 4'10" and muscular, this eastern woman is generally shirtless and showing off her tattooed chest. Her white hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Lezre was born with her father's beautiful face. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Athletic, Artistic. Flaws: Depressed, PTSD. Bonds: Family, Attractive. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Lezre Brandon, Female Half-Orc Druid 5
Medium (4'10") Half-Orc, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 8 (-1)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Blue quartz (9 gp). Blue star sapphire (700 gp). Red-brown spinel (70 gp). Red garnet (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 4'10". She wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. She keeps her black fur in a flapper bob. She is very pretty but has cold, dead eyes.

Personality: She is fixated on the number 14. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sage. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants revenge against goblins; and she wants to get laid

Flaws: Insane. Bonds: Attractive, Has a crush, Rich, Enemies. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Sun Candle, Female Tabaxi Commoner 9
Medium (4'10") Tabaxi, Neutral Good (CR 9)
Armor Class 11
Hit Points 56 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)15 (+2) 16 (+3)15 (+2)
Skills History +5, Insight +6
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1400 gp. Red spinel (100 gp). Moss agate (4 gp). Blue quartz (4 gp). Silver pearl (100 gp). Coral (100 gp). Peridot (70 gp).


Social Check DCs


Moon Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear pastel tank tops with brown pants. His deerstalker hat is riddled with cuts and holes. His thin eyebrows rest above his beady green eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Moon's homeland. Moon decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting. Flaws: Ugly, Greedy. Bonds: Religious, Immigrant. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Moon Buttons, Male Tabaxi Barbarian 3
Medium (5'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)8 (-1) 11 (+0)17 (+3)
Skills Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Myria Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a white shirt with thin yellow vertical stripes and tan pants. Her silver hair is well kept. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in the west to a Jeweler, Myria learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. She moves from town to town, unable to find a place to settle.

Motivation: To settle down with her crush; and expand her business

Ideals: Opinionated. Bonds: Job, Adventurer, Immigrant, Has a crush. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Myria Bigheart, Female Halfling Monk 4
Small (2'8") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)17 (+3) 10 (+0)7 (-2)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Auran, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 60 pp. Jet (130 gp). Black star sapphire (1100 gp). Chalcedony (40 gp). Golden yellow topaz (200 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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