Sindri Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Further he is a bit of a stoner and is frequently out of it.
History: He was born in the north, but his parents moved at a very young age to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.
Motivation: He is unsatisfied with his job; and he desires power and/or immortality
Flaws: Ugly, Addict. Bonds: Adventurer, Immigrant, Job. Occupation: Scribe
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 1 Minor magic item.
Vicky Lancaster, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many brown ritualistic tattoos. She wears a well pressed and immaculate suit (or dress). She has no hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Baker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor. Occupation: Baker
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Sybil Sherman, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her rapier, and sports empty pouches on her belt. She wears her black hair down. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is overprotective of those who hire her services. She receives visions of the future at random moments
History: Gifted from a young age, Sybil studied abroad. Her divine abilities were realized during a raid on her village. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is greedy.
Ideals: Gifted. Bonds: Attractive, Guardian, Poor. Occupation: Fisher
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kilia Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears skinny pants and wears a grey and green robe with the hood down. Her hair is cut close to her head. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a Sailor first and foremost. She believes firmly that knowledge should be universal. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an apprentice working in her mother's forge. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she'd like to take her coworkers down a peg
Flaws: Addict. Bonds: Job, Has a crush, Adventurer, Rich. Occupation: Sailor
Voice: Relaxed voice
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Halfling, Elven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Isabella Kitchur, Female Human [Permalink]
Personal [hide]
Description: She wears a grey tunic with blue highlights, and long black pants that bunch up around her shoes. She carries a battered morningstar and tarnished lance as well. She has blonde hair. Her eyes are a pleasant brown.
Personality: She is witty, but her monotone delivery comes off as unnerving She is a great chef.
History: Born in a small village she learned the ways of the warrior from her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Actor. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Someone believes her a fraud; and a deep hatred of drow
Ideals: Fighting, Joker, Gifted, Entrepeneur. Bonds: Job, Enemies. Occupation: Actor
Voice: Booming voice
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 110 gp. Freshwater pearl (14 gp).
Keyleth Netyoive, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a tan coat over a pastel low-cut shirt, and a feathered hat upon her head. Her tied-back hair is white. Her green eyes dart from person to person to random spaces in the air.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Keyleth was born in the south. At a young age she loved to build and create. Her childhood dream was to be a Architect, but she was a colossal failure. She has drifted from career to career and currently works as a Shipwright.
Motivation: Further expansion of business.
Ideals: Gifted, Joker, Persistence. Bonds: Attractive, Job. Occupation: Shipwright
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1600 sp. 1 Half-Plate.
Azgrom Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak. His Stetson hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of northern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by goblins. Azgrom was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: To get a good night's sleep; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Justice. Flaws: Ugly, Insomniac, Selfish. Bonds: Immigrant, Enemies. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 11)
Armor Class 12
Hit Points 30 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 17 (+3) | 1 (-5) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Onyx (40 gp). Obsidian (4 gp). Black pearl (1100 gp).
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