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NPC Generator

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Advanced [show]


Avice Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She wears tight fitting clothing which further accentuates her frame. With bright white hair. She wears large thick round spectacles.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Avice studied abroad. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has achieved small success as a Junk Dealer.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Disciplined, Philantrophist, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Avice Mundy, Female Half-Elf Commoner 10
Medium (4'7") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +5

Possessions: 1200 gp. Jeweled anklet (2000 gp). An abacus with copper, silver and gold markers (60 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Skirt On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. His fur is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Ruler father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Skirt was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and he wants revenge against gnolls

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Skirt On the Mountaintop, Male Tabaxi Aristocrat 14
Medium (6'9") Tabaxi, Lawful Good (CR 14)
Armor Class 11
Hit Points 76 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)8 (-1) 12 (+1)11 (+0)
Skills Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 4000 gp. Malachite (4 gp). Alexandrite (800 gp). Coral (40 gp). Black pearl (800 gp). Chrysoberyl (40 gp). Tiger eye turquoise (4 gp). Lapis lazuli (4 gp). Golden yellow topaz (800 gp). Banded agate (4 gp). 1 Medium magic item.


Social Check DCs


Orryn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. He carries with him a set of pickaxes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Sellsword business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. After a long history of fighting, Orryn and his spouse have recently divorced.

Motivation: To be a Jeweler again; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Orryn Daergel, Male Gnome Expert 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 400 sp. Deep green spinel (90 gp).


Social Check DCs


Gorga Lindsey, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she dresses in white turtlenecks beneath a green coat with black slacks. She is bald on top and has large auburn tufts of hair around her ears. She has a tattooed face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a small toy that she constantly fidgets with.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Doesn't want to be a Carter and was forced into it by her family; and meet up once more with her childhood friend

Flaws: Ugly, Shy, Addict, Disease. Bonds: Poor. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Gorga Lindsey, Female Half-Orc Aristocrat 4
Medium (4'8") Half-Orc, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)11 (+0) 18 (+4)8 (-1)
Skills Insight +6, Stealth +5
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Banded mail. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Tippletoe Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'0" and wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her sai. Her left leg appears badly burned and disfigured. She wears her white hair up in a very large beehive style do. She is baby faced.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She is the product a well kept family trust fund and as such has never really known need. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better trade route.

Motivation: She's looking for her big break.

Ideals: Optimist. Bonds: Adventurer, Rich. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Tippletoe Nucklestamp, Female Gnome Sorcerer 13
Small (3'0") Gnome, Lawful Evil (CR 13)
Armor Class 12
Hit Points 56 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 3000 gp.


Social Check DCs


John Oakley, Male Human [Permalink]

Personal [hide]

Description: This northern man wears rags and sports a simple walking cane. His clothes are grease stained in places. He wears a colorful flower in his blonde hair. His eyes are likewise green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Detective job and began his own company from there.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

John Oakley, Male Human Wizard 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)6 (-2) 16 (+3)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp.


Social Check DCs


Thrak Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is golden and curly. His blue eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of eastern immigrants he idolized his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he has passion for adventuring and risk

Flaws: Antagonistic, Forgetful, PTSD. Bonds: Immigrant, Adventurer. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Thrak Graeme, Male Half-Orc Wizard 4
Medium (6'1") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills History +2, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Moss agate (13 gp). 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools. 1 Good lock.


Social Check DCs

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