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Advanced [show]


Kilvar Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long silver hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: Kilvar wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was granted arcane powers by his dying sister.

Motivation: To reunite with his absent mother; and money/treasure

Ideals: Athletic, Disciplined, Gifted. Bonds: Rich, Family. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Kilvar Bloodkith, Male Dwarf Aristocrat 12
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 130 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 19 (+4)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +7, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +4

Possessions: 200 pp. 1 Minor magic item.


Social Check DCs


Aramil Fasharash, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His white hair is heavily combed to the right. His eyes are a pleasant amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born several months after his father was called into army service. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Slave, Military. Occupation: Bricklayer

Voice: Hard of hearing, loud

Attributes [hide]

Aramil Fasharash, Male Elf Bard 4
Medium (5'3") Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 23000 sp. Lapis lazuli (14 gp).


Social Check DCs


Beleth Twist, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears dark leathers with embroidery. Her long brown hair is drawn into a two foot long braid. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a logical person and will generally grow upset if things defy logic and science.

History: Her father raised her in a mountain cabin. Beleth liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and wants to raise her children well

Ideals: Optimist, Logical. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Beleth Twist, Female Tiefling Ranger 4
Medium (4'10") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Nuraval Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man tends to wear a grey poncho over his likewise colored trousers and shirt. He is muscular with a powerful set of arms. He sports a flattop hair cut. His eyes are blue and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He's looking for his big break; and wants a kiss

Bonds: Nature, Adventurer, Criminal record, Has a crush. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Nuraval Bloodkith, Male Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)11 (+0) 15 (+2)7 (-2)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 110 gp.


Social Check DCs


Pog Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of shields, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears his black hair up in a very large beehive style do. His eyes are green and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: Sold as a small child to a wizard, Pog was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting, Justice, Persistence. Bonds: Attractive, Mentor. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Pog Fapplestamp, Male Gnome Sorcerer 12
Small (3'6") Gnome, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 32 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 9 (-1)15 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: Violet garnet (1000 gp). White pearl (100 gp). Deep blue spinel (1000 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Caution, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. His hair is brown and curly. His white eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is an amazing painter.

History: Ahrim lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Scribe.

Motivation: Wants to open a new tavern; and wants to raise his children well

Ideals: Gifted. Flaws: Emotional. Bonds: Family, Job. Occupation: Scribe

Voice: Low range voice

Attributes [hide]

Ahrim Caution, Male Tiefling Rogue 10
Medium (5'11") Tiefling, Lawful Evil (CR 10)
Armor Class 13
Hit Points 56 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 150 pp. Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Artin Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in collared shirts and wears a proper scarf over her head. Her hair is golden and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is obsessed with finding treasure.

History: Born in the west to a Barrister, Artin learned a great deal about her father's area of expertise. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Jeweler again; and meet up once more with her childhood friend

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Barrister

Voice: Switch between two voices

Attributes [hide]

Artin Rumnaheim, Female Dwarf Warrior 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp.


Social Check DCs

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