Hecat Creed, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Cook. She is bristling with hidden weapons, mostly bows and maces. She has no hair. She tend to wears goggles to shield her eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in the west to a Cook, Hecat learned a great deal about her mother's area of expertise. Through the years after Hecat was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Hecat's mother didn't care for her much, and the feeling was mutual. She has achieved small success as a Cook.
Motivation: She has decided she is irredeemable; and she'd like to take her coworkers down a peg
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer, Job, Slave. Occupation: Cook
Voice: Voice breaks
Attributes [hide]
Medium (4'8") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 280 gp. Tourmaline (40 gp). Pink pearl (40 gp). Fire opal (500 gp). 1 Masterwork Common Ranged Weapon.
Rose Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times, and carries axes. Her moppish chestnut hair is in a traditional bowl cut. Her eyes are a pleasant violet.
Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with finding treasure.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Rose abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She used her abilities to travel the world and help people.
Motivation: To reunite with her old friends.
Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Dyer
Voice: Gruff and masculine
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Leaf Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. He has styled his white fur well, parting it to the left. He is very pretty but has cold, dead eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Leaf has worked very hard to control his curse. During his travels, Leaf and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Leaf discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Leaf fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Stylist
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 17)
Armor Class 15
Hit Points 132 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 19 (+4) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Auran, Elven
Attacks Melee +4 / 5d4-2, Ranged +11 / 5d4+5, Grapple +5
Possessions: 3000 gp. Old masterpiece painting (2200 gp). Brass mug with jade inlays (300 gp). Solid gold idol (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A necklace of small pink pearls (2000 gp). Silver comb with moonstones (700 gp). Large well-done wool tapestry (300 gp). Jeweled anklet (1000 gp). Solid gold idol (300 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (700 gp). Gold and topaz bottle stopper cork (700 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Gold music box (1000 gp). A delicate silver chain set with a tourmaline (60 gp). Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (300 gp). A necklace of small pink pearls (2000 gp). A silver and pearl hairclip (60 gp). A roughly beaten golden orb (80 gp). Old masterpiece painting (2200 gp).
Williamina Tinley, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She keeps her chestnut hair in a pixie cut. She has several tiny topaz earrings on each ear.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Brilliant and gifted she never wanted to apply herself. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Ruler
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 75 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 18 (+4) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Abyssal, Terran, Celestial
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 3100 gp. Azurite (13 gp). Chalcedony (40 gp). Rose (40 gp). Iolite (40 gp). Eye agate (13 gp). Moonstone (40 gp). 1 Minor magic item.
Ella Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is generally shirtless and showing off her tattooed chest. She sports red long hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Always inclined to offer people food she seems plenty friendly. She always tries to repair and not replace. It was this mentality that drove her into the Fisher business.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc
Ideals: Philantrophist, Persistence. Flaws: Insane, Antagonistic. Bonds: Attractive, Slave. Occupation: Fisher
Voice: Russian accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 54 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
Possessions: 200 gp. Chrysoberyl (50 gp). 1 Minor magic item.
Kâka Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is physically well-built. His hair is blonde and very short. His blue eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Kâka embodies much of what other species detest in the Half-Orcs. Energy wise he seems alert and responsive.
History: Kâka lived on a farm with his father, near the main road leading to a nearby town. Kâka was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kâka decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has been saving his money to try and buy his sister's freedom.
Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism. Flaws: Antagonistic, Insane. Bonds: Family, Criminal record. Occupation: Junk Dealer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 200 sp.
Jo High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is chestnut and curly. Her eyes are likewise green.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born several months after her father was called into army service. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She is greedy; and money/treasure
Flaws: Greedy. Bonds: Attractive, Religious, Military, Rich. Occupation: Bounty Hunter
Voice: Speaks in third person
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 300 gp.
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