Rivaan Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His scarlet crest is braided into rings. His red unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Rivaan was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Disease, Antagonistic. Bonds: Military, Job. Occupation: Sculptor
Voice: German accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points -11 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 3 (-4) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Draconic
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 140 pp. 1 Minor magic item.
Aramil Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears an entirely blue suit with tan socks and a vest with buckled shoes. His golden hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: He exudes charisma. He is a tour de force of persuasion. He is an amazing painter.
History: Born in the west to a Sellsword, Aramil learned a great deal about his father's area of expertise. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He inherited the family business which he has now maintained for 3 years.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and expand his business
Ideals: Gifted. Bonds: Attractive, Job, Enemies. Occupation: Sellsword
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 600 gp. 1 Masterwork manacles. 1 Simple lock. 1 Crowbar.
Morana Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing colorful clothing, dressed as a Animal Trainer. Her black hair has been sun bleached extensively. She is baby faced.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Born to a pair of adventurers, Morana grew up listening to her father's many stories. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting gnolls, the young Morana began to lead the lost caravan. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Retire the richest woman in the north; and a deep hatred of gnolls
Ideals: Entrepeneur. Bonds: Attractive, Enemies, Adventurer. Occupation: Animal Trainer
Voice: Slurs words
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Lucan Galanodel, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, blue, dusty cloak. He sports a long red beard, and similarly colored long hair. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Lucan has worked very hard to control his curse. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Ugly, Disease, PTSD. Bonds: Criminal record, Religious. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 11)
Armor Class 13
Hit Points 56 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1300 gp. Silver chalice with lapis lazuli gems (140 gp). Jeweled electrum ring (5000 gp). Cloth of gold vestments (140 gp). Jeweled anklet (3000 gp).
Heskan Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His gold crest is greasy and uncared for. He wears an eyepatch.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the north. His mother took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Expand his business; and to be a servant again
Ideals: Professionalism, Persistence. Flaws: Ugly. Bonds: Nature, Immigrant, Job. Occupation: Fletcher
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 6)
Armor Class 7
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 14 (+2) | 18 (+4) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Draconic, Sylvan, Orc
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Diggory Blyth, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears tattered old clothes. He keeps his red hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has always had a great fascination with Dragonborn culture. Flattery will make him almost putty in your hands.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Dragonborn compassion.
Flaws: Ugly, Racist, Selfish. Bonds: Rich, Enemies. Occupation: Miller
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 23 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 6 (-2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 200 pp.
Naal Goltorah, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a long, blue, dusty cloak. He wears his silver hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a small toy that he constantly fidgets with.
History: Naal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Philantrophist, Fighting. Flaws: Addict. Bonds: Poor, Job. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 44 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Druidic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: Deep green spinel (40 gp). Black pearl (1400 gp). 1 Minor magic item.
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