Sekhmet Prudence, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman dresses in green turtlenecks beneath a black coat with blue slacks and is in decent physical shape. Her silver hair is lengthy and is close to two feet long. Her half smiles and white eyes are beguiling and draw you in.
Personality: She has a massive crush on the younger sibling of the Unemployed who has hired her part-time. She is a logical person and will generally grow upset if things defy logic and science.
History: Born to a Soapmaker, her father struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She's in love.
Ideals: Logical. Bonds: Attractive, Has a crush, Poor, Enemies. Occupation: Unemployed
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 4000 sp. Rose (60 gp). Deep green spinel (130 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Yurgunn Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has slicked back black hair. She wears an eyepatch.
Personality: She will rave to anyone who will listen. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in a small village she learned the ways of the warrior from her mother. Her arcane abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting, Gifted. Flaws: Ugly, Insane, Shy. Occupation: Bounty Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp. 1 Half-Plate.
Leaf Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing the road beaten gear of a warrior. She wears her gray fur up. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, she is a well trained Locksmith. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where she often wandered off to fish. She has achieved small success as a Locksmith.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical. Bonds: Immigrant, Job, Rich, Nature. Occupation: Locksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 10)
Armor Class 9
Hit Points 39 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
Possessions: 1300 gp. Jasper (30 gp). 1 Minor magic item.
Marastyr Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her red hair is cut jaggedly and amateurishly. She wears an eyepatch.
Personality: Marastyr is depressed about a lot of things. She tends to be a nihilist. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marastyr fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She loathes her own lifestyle.
Ideals: Fighting, Athletic, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Butcher
Voice: Russian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 900 sp.
Diesa Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'2" and is wearing a long, grey, dusty cloak. Her hair is short and brown. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She plays an instrument quite well.
History: She comes from a rich eastern family. After coming to the age of reason, Diesa took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now mingles about in high society.
Motivation: Her spouse's relatives view her with great suspicion; and to find somewhere to settle down
Ideals: Artistic, Gifted. Flaws: Insomniac, Mundane. Bonds: Rich, Family. Occupation: Hunter
Voice: Pirate accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Jasmine Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft violet waves gently in the breeze. She has no hair. She wears an eyepatch.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Jasmine was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She has money and likes to spend it.
Flaws: Ugly, Racist. Bonds: Rich, Job, Immigrant. Occupation: Stylist
Voice: Old Prospector
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 190 gp.
Huru Hayes, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears a lot of dark rich colors, with gold accents and is in decent physical shape. She wears her auburn hair up. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs.
Flaws: Addict, Antagonistic. Bonds: Attractive, Rich, Nature. Occupation: Weaver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 36000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
