Delebean Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a tight fitting blue shirt and pants. With bright black hair and a scraggly beard. His eyes are green and he is always smoking a pipe.
Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He is skeptical of what others tell him and is slow to trust.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Painter for the past few years.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Shy, Disease. Bonds: Job, Rich. Occupation: Painter
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 19 (+4) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2
Possessions: 390 gp. Hematite (8 gp). Sardonyx (80 gp). Amber (70 gp).
Odo Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses like a well dressed Armorer does. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His blue eyes are slightly larger than normal.
Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He struck the Armorer job and began his own company from there.
Motivation: To be a Painter again.
Ideals: Fighting, Gifted, Entrepeneur. Bonds: Job. Occupation: Armorer
Voice: Posh accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 11 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 6 (-2) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 3000 sp. 1 Thunderstones. 1 Thunderstones. 1 Thunderstones.
Balifra Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of falchions on her belt, each one with a jet on the hilt. She wears her hair in dreadlocks. She has a dull look in her amber eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She moved out north to avoid the crime she committed. Being a Seamstress kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable
Ideals: Fighting, Disciplined. Flaws: Antagonistic, Mundane. Bonds: Criminal record. Occupation: Seamstress
Voice: Aggressive tone
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Kali Blame, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a green vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her green boots flare out at the collars, and a wedding ring on her left hand. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Kali is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born in a small mountains village. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Flaws: Ugly, Shy. Bonds: In love, Family, Nature. Occupation: Butcher
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 8 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 6 (-2) | 15 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Celestial, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dynamic Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, pastel, dusty cloak. He carries a battered hammer and tarnished pickaxe as well. He has wavy beige fur. He has several tiny sapphire earrings on each ear.
Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.
History: He was born in the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Fighting, Disciplined. Bonds: Rich, Military, Immigrant, Family. Occupation: Bellfounder
Voice: Booming voice
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 13)
Armor Class 13
Hit Points 67 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 1000 pp. Deep green spinel (70 gp). Chalcedony (20 gp).
Bruz Tyndall, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He typically wears black cloth garments or leather armor. His hair is silver and curly. His thin eyebrows rest above his beady green eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Hunter in town.
History: Born in the south to a Hunter, Bruz learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Hunter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 90 pp. 1 Tanglefoot bags.
Yvonne Cholmondeley, Female Human [Permalink]
Personal [hide]
Description: She sports grey clothing, slightly heavier than average wear. She carries with her a set of falchions on her belt, each one with a emerald on the hilt. Her hair is long and white with streaks of golden, and is pulled back with small grey clips. She wears round tiny glasses practically rammed into her face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is able to fit into much smaller and tighter spaces than normal.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents enrolled her in a Rogue school at a young age so that she could practice her druidic talents. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 gp. Black velvet mask with numerous citrines (170 gp).
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