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NPC Generator

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Advanced [show]


Gurdis Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'10" and is a bit bulky. She is very muscular particularly in the legs. She wears many layers of old clothing at all times. She wears her hair in dreadlocks. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is very quiet and rarely speaks above a whisper. She does not believe in violence as a means to an end. She is a dedicated Fletcher but believes her peers are too gung-ho.

History: She was born in a small plains village. Her mother was a mechanic, and taught her how to fix just about anything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To pay off her debts.

Ideals: Pacifist, Persistence. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Gurdis Trueanvil, Female Dwarf Adept 3
Medium (3'10") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)9 (-1) 12 (+1)6 (-2)
Skills Investigation +1, Performance +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Silver holy symbol.


Social Check DCs


Pelt Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears an entirely brown suit with blue socks and a vest with buckled shoes. Her red fur is braided into rings. Her yellow unseeing eyes seem to look past you.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Like her father and her brother before her, after school she went straight into learning to become a Spy. She became a Spy soon after.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly, Disease. Bonds: Job, Religious, Enemies. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Pelt Fang, Female Tabaxi Bard 2
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)5 (-3) 11 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 80 gp. Lapis lazuli (9 gp). Jasper (60 gp). Chalcedony (60 gp). 1 Half-Plate.


Social Check DCs


Anakis Talent, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She dresses well, typically a more casual-formal manner. Her whole body is exceptionally muscular. Her purple hair has been sun bleached extensively. She has white eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city she treasured whatever gifts she got. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the south, certain she would find work there.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Flaws: Sensitive, Fearful. Bonds: Attractive, Immigrant, Poor. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Anakis Talent, Female Tiefling Aristocrat 12
Medium (5'5") Tiefling, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 96 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)13 (+1) 11 (+0)17 (+3)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. Aquamarine (900 gp). Violet garnet (900 gp). Iolite (40 gp). Citrine (40 gp). Alexandrite (900 gp). Aquamarine (900 gp).


Social Check DCs


Tricking Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His red fur is kept up in a ponytail inside a broad hat. He has several tiny aquamarine earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.

History: Tricking hails from a village terrorized by orcs. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Tricking began to lead the lost caravan. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Tricking Of World, Male Tabaxi Aristocrat 10
Medium (6'1") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 30 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)13 (+1) 12 (+1)15 (+2)
Skills Performance +6, Religion +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1400 gp. Rhodochrosite (9 gp). Alexandrite (1500 gp). Jet (100 gp). Rock crystal (20 gp). Citrine (20 gp). Tourmaline (100 gp). Obsidian (9 gp). Sard (20 gp). 1 Minor magic item.


Social Check DCs


Torgga Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing a long, grey cloak. Her hair is long and white with streaks of black, and is pulled back with small grey clips. Her violet eyes are passionate and lively.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. Animals are drawn to her, and she is able to talk to them.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was granted arcane powers by her dying sister.

Motivation: To end her boredom; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane. Bonds: Enemies, Military, Rich. Occupation: Tanner

Voice: Sighs a lot, exhausted

Attributes [hide]

Torgga Stoutale, Female Dwarf Druid 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)9 (-1) 7 (-2)10 (+0)
Skills Persuasion +2, Sleight of Hand +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 sp. Large well-done wool tapestry (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp).


Social Check DCs


Dynamic In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His lavender fur, when down, is lengthy. He wears an eyepatch.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: To be a Stylist again; and expand his business

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Sellsword

Voice: Russian accent

Attributes [hide]

Dynamic In Shadow, Male Tabaxi Sorcerer 10
Medium (6'2") Tabaxi, Lawful Good (CR 10)
Armor Class 9
Hit Points 18 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)14 (+2) 8 (-1)14 (+2)
Skills Performance +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 11000 sp.


Social Check DCs


Orsik Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown cloak and cross-gartered blue stockings. He has no hair. He has gray eyes and a brown hat with a blue feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Orsik was born the youngest of three triplets. He worked as a nervous Glassblower and found it very stressful. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.

Motivation: To reunite with his absent father.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family, Job. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Orsik Morigak, Male Dwarf Druid 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)12 (+1) 15 (+2)15 (+2)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 10000 cp.


Social Check DCs

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