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NPC Generator

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Advanced [show]


Bucklal Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white top hat and white clothes. His top hat is riddled with cuts and holes. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: The child of a Courier, who enjoyed hunting, Bucklal was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants to meet his childhood hero

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature, Criminal record. Occupation: Crown-heir

Voice: Italian accent

Attributes [hide]

Bucklal Goldfound, Male Halfling Commoner 16
Small (3'3") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 99 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)15 (+2) 13 (+1)15 (+2)
Skills Perception +6, Religion +7
Senses Passive Perception 17
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3

Possessions: 2000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A roughly beaten golden orb (60 gp). Silver ewer (70 gp). Solid gold idol (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Sapphire pendant on gold chain (1200 gp). Cloth of gold vestments (60 gp). Fire opal pendant on a fine gold chain (1900 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Spring Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears a robe, a symbol of strength around her neck, and a shield on her belt, she is not a threatening figure. She has wavy white fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is very quiet and rarely speaks above a whisper. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sellsword arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Fighting, Optimist. Flaws: Insomniac, Shy. Bonds: Rich. Occupation: Sellsword

Voice: Smoker's lung

Attributes [hide]

Spring Fang, Female Tabaxi Paladin 4
Medium (4'9") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)13 (+1) 10 (+0)17 (+3)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Khrosh Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting white shirt and pants. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also has developed a complete distrust of the Soapmaker profession.

History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 3 years.

Motivation: He is a bit of a kleptomaniac; and expand his business

Flaws: Ugly. Bonds: Poor, Criminal record, Job, Military. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Khrosh Eastoft, Male Half-Orc Warlock 6
Medium (5'1") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)7 (-2) 13 (+1)8 (-1)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Eiravel Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'1". He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his greatsword, and his gloved hand is found clutching a greatsword. His auburn hair has been sun bleached extensively. His hazel eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a Sculptor, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he's in love

Flaws: Selfish. Bonds: Has a crush, Adventurer, Poor. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Eiravel Koehlanna, Male Elf Sorcerer 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)5 (-3) 11 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Werydd Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. She has a very tight haircut. Her thin eyebrows rest above her beady violet eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her first spouse was a Banker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Werydd Foamtankard, Female Dwarf Adept 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)10 (+0) 8 (-1)14 (+2)
Skills Investigation +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. Amber (60 gp).


Social Check DCs


Guy Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He sports brown clothing, slightly heavier than average wear. His hair is cut close to his head. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered east to less war torn lands. He now mingles about in high society.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure

Ideals: Philantrophist. Flaws: Addict, PTSD. Bonds: Rich, Criminal record. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Guy Ainsley, Male Human Adept 2
Medium (5'8") Human, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Druidic, Auran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 360 gp.


Social Check DCs


Raam Luck, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear black tank tops with violet pants. His silver hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: When he was but 6 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to reunite with his old friends

Flaws: Ugly. Bonds: Immigrant, Poor, Has a crush, Adventurer. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Raam Luck, Male Tiefling Wizard 8
Medium (5'3") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Athletics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 300 gp. Alexandrite (1000 gp). Hematite (9 gp).


Social Check DCs

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