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NPC Generator

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Advanced [show]


Ahlyssa Dayton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears professional attire. Her red hair is still thick. Her amber eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food she seems plenty friendly. A true patriot, Ahlyssa would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Mundane, Insane. Bonds: Attractive, Military. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Ahlyssa Dayton, Female Human Warlock 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills Athletics -1, Persuasion +1
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: Just what you see.


Social Check DCs


Bulzo Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His moppish chestnut hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small mountains village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bulzo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bulzo. He hasn't been sleeping well lately.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly, Insomniac, Forgetful. Bonds: Poor, Criminal record, Nature. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Bulzo Wildheart, Male Halfling Bard 4
Small (3'3") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Orc
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 11000 sp. Moss agate (16 gp). Banded agate (16 gp). 1 Minor magic item.


Social Check DCs


Raymond Riley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey shirt with thin brown vertical stripes and black pants. His blonde hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a minor phobia of water and hates getting wet.

History: When he was but 5 years old his parents immigrated from the east. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels threatened by others; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Fearful. Bonds: Poor, Criminal record, Immigrant. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Raymond Riley, Male Human Cleric 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)16 (+3) 11 (+0)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 10
Languages Common, Celestial, Orc, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. Moonstone (60 gp).


Social Check DCs


Lorilla Nackle, Female Gnome [Permalink]

Personal [hide]

Description: This western woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her clothes are grease stained in places. She has no hair. She wears a mask on her face.

Personality: A deeply religious woman she believes everything happens for a reason. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. There was a wharf not far from home where she often wandered off to fish. She moves from town to town, unable to find a place to settle.

Motivation: She has a rivalry with the Church that dominates her actions; and to prove her worth to the world

Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant, Religious, Nature. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Lorilla Nackle, Female Gnome Rogue 4
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)9 (-1) 16 (+3)15 (+2)
Skills Animal Handling +5, Athletics +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 cp. 1 Tanglefoot bags. 2 Smokesticks. 1 Everburning torch. 1 Antitoxin.


Social Check DCs


Malquis Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses in tan turtlenecks beneath a grey coat with brown slacks. Her red hair is well kept. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is lazy and tries to find solutions quickly.

History: She was born in the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.

Motivation: Wants to raise her children well; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Lazy. Bonds: Attractive, Immigrant. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Malquis Tiltathana, Female Elf Aristocrat 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 16 (+3)10 (+0)
Skills Deception +2
Senses Passive Perception 13
Languages Common, Elven, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Hematite (5 gp).


Social Check DCs


Nurkara Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears brown leather gloves, a brown jacket, and tight pants. She wears her white hair up in a very large beehive style do. Her hazel unseeing eyes seem to look past you.

Personality: She dislikes all the random violence that takes place in the south. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born at the edge of vast island. A freak accident while working with her Barber mother left her crippled. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and nothing but the best is good enough for her

Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Nurkara Eversharp, Female Dwarf Ranger 8
Medium (4'1") Dwarf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 67 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)17 (+3) 13 (+1)14 (+2)
Skills Athletics +4, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Undercommon, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1100 gp. Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. His lavender fur is greasy and uncared for. His green eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Armorer. He has a minor phobia of water and hates getting wet.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Pelt Of Winter, Male Tabaxi Adept 3
Medium (6'6") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +6, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1400 sp.


Social Check DCs

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