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NPC Generator

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Advanced [show]


Pallabar Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing blue shirts, loose pants, and blazers most of the time. He keeps his blonde hair in a pixie cut. His gray unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Pallabar studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and to be a shoemaker again

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Hunter

Voice: Jittery and nervous

Attributes [hide]

Pallabar Fapplestamp, Male Gnome Rogue 14
Small (3'3") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 100 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)8 (-1) 5 (-3)14 (+2)
Skills Perception +2, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 4000 gp. 1 Medium magic item.


Social Check DCs


Malmûg Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a black cloak and cross-gartered yellow stockings, he is not a threatening figure. His hair is greying and his face has many wrinkles. His gray unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Malmûg lived on a farm with his mother, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Doesn't want to be a Cook and was forced into it by his family; and many gnolls want him driven away

Flaws: Disease, Depressed. Bonds: Enemies, Family, Mentor. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Malmûg Adley, Male Half-Orc Adept 2
Medium (5'5") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)9 (-1) 12 (+1)15 (+2)
Skills Deception +4, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 360 gp. 2 Thunderstones.


Social Check DCs


Smoking Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time and is in decent physical shape. His beige fur is drawn into a tight pony tail with a rose scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He never swears and excessively uses polite adverbs when speaking. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Smoking abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Optimist, Joker, Gifted. Flaws: Insane. Bonds: Adventurer. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Smoking Fang, Male Tabaxi Warrior 11
Medium (6'2") Tabaxi, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 64 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 15 (+2)16 (+3)
Skills Athletics +4, Medicine +6
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +6

Possessions: 2800 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Elizabeth Ramsey, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a brown shirt with thin pastel vertical stripes and tan pants. Her hair is short and black. Her thin eyebrows rest above her beady brown eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Elizabeth enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Elizabeth was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Tanner. She ran away from her former home and has been making her living as a Tanner for the past few years.

Motivation: She'd like to take her coworkers down a peg; and to be a knight again

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Immigrant, Job. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Elizabeth Ramsey, Female Human Adept 11
Medium (5'6") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 45 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3200 gp. Deep blue spinel (1600 gp). Moss agate (13 gp). Alexandrite (1600 gp). Zircon (70 gp). Rose (70 gp). Moonstone (70 gp). Zircon (70 gp). Peridot (70 gp). Deep blue spinel (1600 gp).


Social Check DCs


Faral Berevan, Female Elf [Permalink]

Personal [hide]

Description: Standing 4'8", this woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports a flattop hair cut. Her face is scarred and worn.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: The child of eastern immigrants she idolized her mother. She struck it rich when she found rare goods in large quantities. She has since lost track of the people in her past.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Immigrant, Rich, Adventurer. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Faral Berevan, Female Elf Rogue 7
Medium (4'8") Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Gesrethe Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brass crest. She wears an entirely black suit with grey socks and a vest with buckled shoes. She has a hunchback. Her brass crest is thinning but still full. Her red eyes are slightly larger than normal.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is obsessed with a lost civilization.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is currently in port desperately looking for someone to get her out; and marry her sister to traveling adventurers

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Slave, Family. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Gesrethe Caavylteradyn, Female Dragonborn Bard 7
Medium (6'8") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)12 (+1) 10 (+0)8 (-1)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 900 gp.


Social Check DCs


Nirgel Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His long silver hair is drawn into a two foot long braid. This red eyed westerner is not easily forgotten.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised by priests from a young age. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now spends his time doing works of charity.

Motivation: Revenge; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Religious, Mentor. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Nirgel Suspicion, Male Tiefling Sorcerer 2
Medium (6'10") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)17 (+3) 14 (+2)17 (+3)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 90 gp.


Social Check DCs

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