Everard Thorton, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears long strands of opal and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long brown hair reaches down to his waist. His blue eyes peer out from beneath his wide-brimmed violet hat.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Fighting, Justice. Bonds: Rich, Slave, Adventurer. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 52 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
Possessions: 2000 gp. Azurite (11 gp). Obsidian (11 gp). Golden yellow topaz (900 gp). Aquamarine (900 gp). Fire opal (900 gp). Deep blue spinel (900 gp). Red-brown spinel (160 gp). Aquamarine (900 gp). Amber (160 gp). Coral (160 gp). Obsidian (11 gp). Malachite (11 gp). Peridot (20 gp). Deep blue spinel (900 gp). 1 Medium magic item.
Great Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fighting clothing, which leaves very little to the imagination. His cinnamon fur is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Flattery will make him almost putty in your hands.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Flaws: Ugly, Selfish. Occupation: Barrister
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Druidic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1900 sp. 1 Buckler.
Cask Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman prefers to wear flannel, and a wedding ring on her left hand. She wears her yellow fur up. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is used to getting what she wants. In part because she is a meticulous planner.
History: She served in the navy to pay for her family's outstanding loans. Through the years after Cask was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Cask's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: In love, Military. Occupation: Architect
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 27 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6
Possessions: 200 gp. Banded agate (6 gp). Tiger eye turquoise (6 gp). Deep blue spinel (1400 gp). Zircon (80 gp).
Eridred Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her white hair is cut short with large spiked bangs in the front. Her face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born in a small forest village. Her first spouse was a Baker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: She feels kind of lost in life; and an old rival family wants her found
Ideals: Philantrophist. Flaws: Ugly, Addict, Depressed. Bonds: Nature, Family. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 13000 cp.
Qualen Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His chestnut hair is slicked back into a classic pompadour. His eyes are a pleasant brown.
Personality: He is calm most of the time but flees social interaction. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born to a Scribe, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Flaws: Shy. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Cook
Voice: Old thin voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 800 sp. Chrysoberyl (140 gp).
Dagger Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a worn and beaten armor. He has wavy black fur. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Dagger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Extrovert, Fighting. Bonds: Poor, Military, Religious. Occupation: Apothecary
Voice: Smooth and feminine
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Evil (CR 16)
Armor Class 13
Hit Points 146 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
Possessions: 2000 gp. Violet garnet (500 gp). Jade (80 gp). Hematite (6 gp). Sard (70 gp). Golden yellow topaz (500 gp). Hematite (6 gp). Carnelian (70 gp). Deep blue spinel (500 gp). Aquamarine (500 gp). Eye agate (6 gp). Red-brown spinel (80 gp). Moonstone (70 gp). Rich purple corundum (1500 gp). Carnelian (70 gp). Red-brown spinel (80 gp). Brown-green garnet (80 gp). Aquamarine (500 gp). Jade (80 gp). Deep blue spinel (500 gp). Rhodochrosite (6 gp). Lapis lazuli (6 gp).
Baggi Wallace, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She wears a black small hat and black clothes. She has a hunchback. She has slicked back white hair. Her face is covered beneath a completely black helmet.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miner. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and she wants to meet her childhood hero
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Miner
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 6 (-2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 gp. White pearl (150 gp). Pink pearl (150 gp). Eye agate (15 gp). Star rose quartz (80 gp). 1 Half-Plate.
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