Ilga Bentham, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 5'1". She typically wears white cloth garments or leather armor. Her blonde hair is wavy and long. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: She was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Ilga's homeland. Ilga decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ilga fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Dragonborn people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Professionalism, Fighting. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30 pp. Red garnet (90 gp). Smoky quartz (80 gp). Zircon (80 gp).
Osco Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of maces on his belt, each one with a sapphire on the hilt. His blonde hair is singed and shortened. He is baby faced.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Osco was raised in a hard working conservative environment. He found a children's book about a Halfling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and meet up once more with his childhood friend
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Stylist
Voice: Mousy voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 10 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 5 (-3) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: Aquamarine (400 gp). Red spinel (90 gp). Moss agate (16 gp). Smoky quartz (50 gp).
Nybarg Clifford, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and catlike.
Personality: Nybarg is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.
Motivation: He wants revenge against illithids; and revenge
Ideals: Extrovert. Bonds: Immigrant, Rich, Job, Enemies. Occupation: Spice Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 44 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Giant, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 1200 gp. Smoky quartz (20 gp).
Ahrim Dread, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His red eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels threatened by others.
Ideals: Justice. Flaws: Antagonistic, Fearful. Bonds: Adventurer. Occupation: Blacksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 4)
Armor Class 9
Hit Points 44 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 500 gp. 1 Minor magic item.
Xanaphia Mystralath, Female Elf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She is portly but not overly obese. She keeps her long brown hair kept up in a rat tail. She wears large thick round spectacles.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: From birth she was tutored by a cruel and relentless mentor. Her mother took her hunting and taught her how to get in the mind of other creatures. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Passionate, Justice. Bonds: Attractive, Mentor, Nature. Occupation: Beggar
Voice: Dutch accent
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp.
Aura In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His beige fur, when down, is lengthy. His amber eyes dart from person to person.
Personality: Eccentric and domineering, Aura will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Aura was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Servant like his mother before him.
Motivation: To reunite with his old friends; and wants to have a good time and be beloved
Ideals: Extrovert, Optimist. Bonds: Job, Adventurer. Occupation: Servant
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 900 gp. 1 Minor magic item.
Azaki Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy blonde hair. He has a tattooed face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Sage and found it very stressful. He used his abilities to travel the world and help people.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to be a scribe again
Ideals: Persistence, Opinionated, Philantrophist. Bonds: Rich, Job, Adventurer. Occupation: Sage
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Malachite (16 gp). Brown-green garnet (130 gp).
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