Giselle Gentry, Female Human [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She carries with her a set of lances, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has no hair. She has several tiny opal earrings on each ear.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is obsessed with a lost civilization.
History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Fletcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 500 sp.
Aramil Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears dull violet sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His chestnut hair is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.
History: He was born to loving parents in a slum to the north. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.
Motivation: Wants to work out more often; and a strong sense of loyalty to tiefling people
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Masseuse
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 8)
Armor Class 9
Hit Points 32 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 800 gp. Golden yellow topaz (1000 gp).
Mialee Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a long, tan cloak. Her long golden hair is drawn into a two foot long braid. She has violet eyes.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Nothing but the best is good enough for her; and seeks redemption
Ideals: Entrepeneur, Impeccable. Flaws: Secretive. Bonds: Criminal record, Rich. Occupation: Locksmith
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 200 sp. 1 Masterwork Thieves’ tools.
Jezean Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her whole body is exceptionally muscular. She has done her best to style her red crest to look like a famous performer. She wears large thick round spectacles.
Personality: A skeptical and narcissistic woman, Jezean's first love is herself. Her second love is also herself. She is a font of random trivia from the lore and stories she has discovered
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Cook mother left her crippled. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Shepherd
Voice: American accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 79 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
Possessions: 1500 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver chalice with lapis lazuli gems (70 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp).
Adam Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his left hand. He has a long black beard with little hanging trinkets. His blue unseeing eyes seem to look past you.
Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. He has achieved small success as a Marshal.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.
Ideals: Fighting, Joker. Flaws: Disease. Bonds: In love, Military, Job. Occupation: Marshal
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 52 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Aquan, Celestial
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 13000 sp. Brass mug with jade inlays (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Large well-done wool tapestry (400 gp).
Norkruuth Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, green cloak. His gold crest is unkempt and raggedy. His eyes are red.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.
History: Norkruuth was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Norkruuth and his spouse have recently divorced.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Family. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 14)
Armor Class 13
Hit Points 88 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 |
Possessions: 900 pp. Silver comb with moonstones (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).
Philomena Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a moderate pudge and is not very fit. Her hair is silver, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Ploughman
Voice: Eastern European accent
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 19 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 70 gp. Tourmaline (40 gp). 1 Buckler.
Shout outs: Stacey, Rachel Anderson, Erik Abrahamsen, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Packratt, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!