Phelaia Kindness, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a tight fitting black shirt and pants. Her whole body is exceptionally muscular. Her hair is cut close to her head. She wears large thick round spectacles.
Personality: She is a Sellsword first and foremost. She believes firmly that knowledge should be universal. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was raised in a forest tribe. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has comitted a past crime that haunts her to this day; and expand her business
Flaws: Insane. Bonds: Immigrant, Job, Criminal record, Nature. Occupation: Sellsword
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2700 sp.
Halimath Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man usually wears his yellow robe and has his warhammer always slung over his shoulder. He wears his chestnut hair up in a very large beehive style do. His eyes are gray and catlike.
Personality: He is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halimath fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Joker, Fighting. Flaws: Shy. Bonds: Rich, Military. Occupation: Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 300 sp. 1 Masterwork Common Melee.
Adrex Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. He wears his silver crest up. His eyes are red and beady.
Personality: Eccentric and domineering, Adrex will drive conversation. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Adrex was born on a far southern plains where he grew up under the tutelage of his father, an expert Layabout. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero; and he wants nothing more than to rejoin the army
Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Military, Immigrant. Occupation: Layabout
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold dragon comb with red garnet eye (1400 gp).
Kody Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear yellow pants and tee shirts. His hair is white and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.
Motivation: To reunite with his absent father; and wants to raise his children well
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Bookbinder
Voice: German accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 800 gp.
Beloril Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. He carries a battered warhammer and tarnished lance as well. He keeps his black hair in a flapper bob. His half smiles and violet eyes are beguiling and draw you in.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.
Motivation: He is greedy.
Ideals: Fighting, Philantrophist, Impeccable. Bonds: Rich, Attractive, Slave. Occupation: Bricklayer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Elegant Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a brown vest and prefers pastel and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His lavender fur has been sun bleached extensively. He wears a mask on his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a great chef.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Elegant was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Revenge.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Baker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 57 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 700 gp.
Orianna Euphoria, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. She is portly but not overly obese. She keeps her blue hair in a flapper bob. Her thin eyebrows rest above her beady black eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Orianna took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.
Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc
Ideals: Gifted, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Fisher
Voice: Raspy
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 4)
Armor Class 8
Hit Points 29 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 18 (+4) | 16 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Giant, Undercommon, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Darkwood Shield. 1 Darkwood Shield.
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