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NPC Generator

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Advanced [show]


Direcris Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a fancy black suit. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has wavy silver crest. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with his god.

History: Sold as a small child to a slaver, Direcris was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Farmer, but he got bored and became a Courier. He inherited the family business which he has now maintained for 11 years.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a farmer again

Ideals: Joker. Bonds: Attractive, Rich, Religious, Mentor, Job. Occupation: Courier

Voice: High pitched and raspy

Attributes [hide]

Direcris Wystongjiir, Male Dragonborn Ranger 2
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)13 (+1) 3 (-4)8 (-1)
Skills Investigation +3, Perception -2
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 10000 cp. 1 Breastplate.


Social Check DCs


Pallabar Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his golden hair up in a very large beehive style do. His half smiles and blue eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: From birth he was tutored by a cruel and relentless mentor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him.

Ideals: Joker, Justice, Impeccable. Bonds: Attractive, Mentor. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Pallabar Nackle, Male Gnome Monk 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)11 (+0) 15 (+2)17 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 2 Thunderstones. 1 Antitoxin. 3 Holy water.


Social Check DCs


Vondal Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair has been sun bleached extensively. His thin eyebrows rest above his beady amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Impeccable, Artistic. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Vondal Ungart, Male Dwarf Aristocrat 10
Medium (4'2") Dwarf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 70 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)8 (-1) 12 (+1)14 (+2)
Skills Deception +6, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 2400 gp.


Social Check DCs


Avice Garcia, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman tends to wear a violet poncho over her likewise colored trousers and shirt. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her amber eyes dart from person to person.

Personality: She is very quiet and rarely speaks above a whisper. She is obsessed with finding treasure.

History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Cartwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business.

Flaws: Shy. Bonds: Adventurer, Poor, Job. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Avice Garcia, Female Half-Elf Rogue 3
Medium (5'0") Half-Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Insight +5, Stealth +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Beiro Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He is physically well-built. He wears his chestnut hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Beiro wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the south to a Shipwright, Beiro learned a great deal about his mother's area of expertise. He has had some formal dancing training, and achieved minor success. He has worked as a Shipwright like his mother before him.

Motivation: To pay off his debts; and he is unsatisfied with his job

Ideals: Disciplined, Optimist, Artistic. Bonds: Job, Debt. Occupation: Shipwright

Voice: Draws out vowels

Attributes [hide]

Beiro Berevan, Male Elf Fighter 10
Medium (5'5") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 43 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Arcana +5, Performance +6
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 260 pp. Onyx (60 gp). Chrysoprase (60 gp). Tiger eye turquoise (5 gp). Hematite (5 gp). Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seere Dischord, Female Tiefling [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, she is an attractive figure. She is wearing a long, green cloak. She has styled her blue hair well, parting it to the left. Her red eyes dart from person to person.

Personality: She snorts whenever she laughs or is feeling confident. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She comes from a rich northern family. Her father was a soldier and died while she was still young. Seere was left her father's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.

Motivation: She wants nothing more than to rejoin the army; and to reunite with her old friends

Flaws: Fearful. Bonds: Attractive, Rich, Military, Adventurer. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Seere Dischord, Female Tiefling Paladin 17
Medium (5'1") Tiefling, Chaotic Good (CR 17)
Armor Class 10
Hit Points 157 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +7, Medicine +7
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day150222

Possessions: 1000 pp. Rock crystal (30 gp). Rhodochrosite (8 gp). Rose (30 gp). Deep green spinel (50 gp). Eye agate (8 gp). Banded agate (8 gp). Blue sapphire (1300 gp). Fiery yellow corundum (1300 gp). Tourmaline (50 gp). Violet garnet (600 gp). Jasper (30 gp). Blue star sapphire (1300 gp). Azurite (8 gp). Black star sapphire (1300 gp). Red-brown spinel (50 gp). Black star sapphire (1300 gp). Golden yellow topaz (600 gp). Jade (50 gp). Peridot (30 gp). Red spinel (50 gp). Obsidian (8 gp). Onyx (30 gp). Blue quartz (8 gp). Blue sapphire (1300 gp). Blue sapphire (1300 gp). Alexandrite (600 gp).


Social Check DCs


Clerebold Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. He has wavy chestnut hair. His amber eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the west. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has passion for adventuring and risk

Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer, Debt. Occupation: Barrister

Voice: Speaks with lips pursed

Attributes [hide]

Clerebold Myerscough, Male Human Expert 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 8 (-1)7 (-2)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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