Silent In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'2" northern man, he is generally well dressed albeit a few years behind the times. His lavender fur is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Gifted from a young age, Silent studied abroad. He was taken as a slave by a traveling circus and forced to perform He hasn't been sleeping well lately.
Motivation: He is currently in port desperately looking for someone to get him out; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Criminal record, Slave. Occupation: Beggar
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 7 (-2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 130 gp.
Jane Beckwith, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears a worn and beaten armor. Beneath her clothing is a huge mess of scar tissue. Her hair is auburn and very short. Her hazel eyes are passionate and lively.
Personality: She is business-like. She takes instructions and follows them to the letter. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in the south to a Tailor, Jane learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tailor work with an outfit from a few towns over. Tailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Tailor for the past few years.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Professionalism. Flaws: Shy. Bonds: Slave, Job. Occupation: Tailor
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 6)
Armor Class 7
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 18 (+4) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 200 gp. Red garnet (120 gp).
Nicholas Richie, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. He is physically well-built. He is bald on top and has large chestnut tufts of hair around his ears. He has violet eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: The child of eastern immigrants he idolized his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the east, certain he would find work there.
Motivation: He is content; and an old rival family wants him found
Flaws: Ugly, Shy, Insane, Mundane. Bonds: Family, Immigrant. Occupation: Spy
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: Aquamarine (200 gp). 1 Masterwork Common Melee.
Kairon Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man wears a green armored body suit, with a simple white line shooting up and back down. His clothes are grease stained in places. His red hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.
Personality: Kairon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He feeds upon the attention of others.
History: Born in the east his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of illithids; and he has decided he is irredeemable
Ideals: Artistic. Bonds: Poor, Immigrant, Attractive. Occupation: Carter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Finellen Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She wears a colorful flower in her red hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is able to fit into much smaller and tighter spaces than normal.
History: She was born in the south. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Barkeep for the past few years.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Secretive. Bonds: Immigrant, Attractive, Job. Occupation: Barkeep
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.
Unvera Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She is renowned for her bright tan dresses and hats. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Confrontational and typically high on some drug or another. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Unvera hails from a village terrorized by drow. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She wants revenge against drow; and several ex partners dislike her way of doing things and want revenge
Flaws: Addict, Fearful. Bonds: Attractive, Enemies, Poor. Occupation: Shepherd
Voice: Gruff and masculine
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 53 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 20 (+5) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Gnoll, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5
Possessions: 400 gp.
Antinua Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. She is an epitome of beauty. Her black hair is smooth and relatively long. Her blue eyes are passionate and lively.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great joy in being the best Seamstress in town.
History: She was born blind and as such lacked many opportunities for work. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Seamstress soon after.
Motivation: She's attracted to the PC; and expand her business
Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Has a crush. Occupation: Seamstress
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 sp.
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