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NPC Generator

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Advanced [show]


Sarai Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears light armors faded through time and improper care. She has styled her white hair well, parting it to the left. Her green eyes dart from person to person.

Personality: She is almost excessively polite to everyone, even when angry. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Shy, Hedonist. Bonds: Poor, Military. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Sarai Fastfoot, Female Halfling Wizard 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)16 (+3) 15 (+2)10 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Abyssal, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: Carnelian (20 gp). Violet garnet (200 gp). Pink pearl (140 gp). 4 Alchemist’s fire.


Social Check DCs


Dalaba Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears just a blue suit. She wears her hair in dreadlocks. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Dalaba was born with her mother's beautiful face. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miner. She became a Miner soon after.

Motivation: Sabotage a competitor; and balancing her hectic life and new miner responsibilities is difficult

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Job. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Dalaba Nucklestamp, Female Gnome Barbarian 3
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome, Giant, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Helja Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a brown armored body suit, with a simple blue line shooting up and back down. She keeps her brown hair in a flapper bob. Her green unseeing eyes seem to look past you.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born the only child of a wealthy merchant. Cursed with lycanthropy at a very young age, Helja has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur. Flaws: Ugly, Disease, Antagonistic. Occupation: Bather

Voice: growls and snarls, animalistic

Attributes [hide]

Helja Daraln, Female Dwarf Warrior 7
Medium (4'1") Dwarf, Neutral Good (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)8 (-1) 12 (+1)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. Carnelian (70 gp). Deep blue spinel (1000 gp). Obsidian (14 gp). Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears silk and lounges about seductively. He has a small bristly mustache and wavy white hair. He has gray eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Religious, Adventurer. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Oskar Brawnanvil, Male Dwarf Commoner 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 15 (+2)8 (-1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 130 pp.


Social Check DCs


Carrie Galanodel, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan coat over a white low-cut shirt, and a deerstalker hat upon his head. His long black hair is drawn into a two foot long braid. His blue eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His job bores him to no end. He has decided to make it more interesting.

History: He was born on a small isolated farm. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Ugly. Bonds: Adventurer, Criminal record, Nature, In love. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Carrie Galanodel, Male Elf Adept 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)17 (+3) 7 (-2)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Abyssal, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Valafar Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is bristling with hidden weapons, mostly halberds and kukris. His silver hair, when down, is lengthy. His skin is flawless and his black eyes scan people very quickly.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is used to getting what he wants. In part because he is a meticulous planner.

History: Valafar hails from a village terrorized by drow. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has comitted a past crime that haunts him to this day

Ideals: Passionate, Professionalism. Bonds: Attractive, Criminal record, Enemies. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Valafar Haunted, Male Tiefling Wizard 12
Medium (5'0") Tiefling, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 23 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)18 (+4) 11 (+0)10 (+0)
Skills Deception +4, Insight +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Dwarven, Auran
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444433200

Possessions: 3000 gp.


Social Check DCs


Mantus Peace, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in earthy colors with a green and blue handkerchief worn on his left side. His red hair is long and unkept. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He receives visions of the future at random moments

History: Sold as a small child to a slaver, Mantus was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the west was not economically sound they moved to his current location. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Addict, Insane. Bonds: Mentor, Immigrant. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Mantus Peace, Male Tiefling Commoner 8
Medium (6'5") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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