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NPC Generator

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Advanced [show]


Bethrynna Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears blue painted combat armor at almost all times. Her hair, while still mostly auburn, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born several months after her mother was called into army service. Like her mother and her brother before her, after school she went straight into learning to become a Actor. She has drifted from career to career and currently works as a Actor.

Motivation: She'd like to take her coworkers down a peg; and to be a layabout again

Bonds: Attractive, Job, Family, Military. Occupation: Actor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bethrynna Sylvaranth, Female Elf Expert 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)7 (-2) 16 (+3)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 6000 cp. Silver comb with moonstones (700 gp).


Social Check DCs


Griselda Marleigh, Female Human [Permalink]

Personal [hide]

Description: She wears brown trousers with white and brown striped suspenders. She wears various colorful collared shirts. Sporting a white mohawk this woman's hair draws a lot of attention. Her otherwise smooth face is marked with small tiny scars.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a pair of adventurers, Griselda grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She was granted arcane powers by her dying sister.

Motivation: To share knowledge with the world; and retire the richest woman in the east

Ideals: Persistence, Entrepeneur, Gifted, Logical. Bonds: Adventurer. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Griselda Marleigh, Female Human Warrior 9
Medium (5'9") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 48 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)17 (+3) 15 (+2)16 (+3)
Skills Athletics +7, History +6
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +6

Possessions: Brass mug with jade inlays (500 gp).


Social Check DCs


Krûk Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Guard does. He has dyed his greying red hair a little too much giving a sharp red color. He wears an eyepatch.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: The child of southern immigrants he idolized his mother. He moved out west to avoid the crime he committed. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Criminal record, Immigrant. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Krûk Weld, Male Half-Orc Bard 2
Medium (5'4") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)11 (+0) 16 (+3)6 (-2)
Skills Animal Handling +5, Deception +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 190 gp. A delicate silver chain set with a tourmaline (60 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Mordai Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing colorful clothing, dressed as a Jeweler. He wears a broad hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. Further he is a bit of a stoner and is frequently out of it.

History: Mordai was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Mordai abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Flaws: Antagonistic, Addict. Bonds: Poor, Adventurer. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Mordai Principle, Male Tiefling Rogue 1
Medium (5'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)10 (+0) 14 (+2)16 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp.


Social Check DCs


Halander Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is bristling with hidden weapons, mostly whips and lances. His blonde hair is styled in orderly dreadlocks. He has amber eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has worked as a Merchant like his father before him.

Motivation: Sabotage a competitor; and he feels that his past leaves him morally obligated to help

Ideals: Logical. Bonds: Attractive, Criminal record, Job, Nature. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Halander Fastfoot, Male Halfling Adept 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)9 (-1) 9 (-1)9 (-1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 1 Half-Plate.


Social Check DCs


Gorbundus Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a green cloak and cross-gartered yellow stockings. His red crest is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Gorbundus grew up listening to his father's many stories. Gorbundus abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Terse. Bonds: Adventurer. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Gorbundus Zzzxaaxthroth, Male Dragonborn Expert 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Naamah Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She dresses like a well dressed Gardener does. Her hair is white, silky, and of moderate length. She has gleaming, smiling silver eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She never wears the same outfit twice, unless she absolutely has to.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Gardener job and began her own company from there.

Motivation: Balancing her hectic life and new Gardener responsibilities is difficult.

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Naamah Enigma, Female Tiefling Fighter 8
Medium (6'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 38 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 500 gp. Violet garnet (1400 gp). Black opal (1600 gp). Brown-green garnet (140 gp).


Social Check DCs

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