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NPC Generator

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Advanced [show]


Jacoba Lindsey, Female Human [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her brown boots flare out at the collars, and carries greataxes. She keeps her long auburn hair kept up in a rat tail. This blue eyed easterner is not easily forgotten.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Jacoba grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Slave. Occupation: Soapmaker

Voice: Low and grunting

Attributes [hide]

Jacoba Lindsey, Female Human Aristocrat 6
Medium (5'3") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 14 (+2)17 (+3)
Skills Arcana +4, Deception +6
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ur-Lisak Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'0", this man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. He keeps his long golden hair kept up in a rat tail. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Ur-Lisak grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 12 years.

Motivation: He is unsatisfied with his job; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Antagonistic. Bonds: Rich, Military, Adventurer, Job. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Ur-Lisak Quinton, Male Half-Orc Warlock 17
Medium (6'0") Half-Orc, Chaotic Evil (CR 17)
Armor Class 15
Hit Points 90 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 12 (+1)8 (-1) 16 (+3)11 (+0)
Skills Acrobatics +11, Performance +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +11 / 5d4+5, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 6000 gp. Carnelian (40 gp). Red spinel (130 gp). Violet garnet (300 gp). Golden yellow topaz (300 gp). Malachite (10 gp). Sard (40 gp). Obsidian (10 gp).


Social Check DCs


Drogo Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He has a large violet mantle and cape that has been intricately interwoven into his red robe. His long brown hair reaches down to his waist. He has gleaming, smiling amber eyes.

Personality: Calm and collected, he is a well trained Carter. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Carter and found it very stressful. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult.

Ideals: Fighting. Bonds: Attractive, Job, Enemies, Slave. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Drogo Aloro, Male Half-Elf Fighter 9
Medium (5'6") Half-Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 27 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)17 (+3) 13 (+1)12 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnome, Goblin
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1500 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Fire opal pendant on a fine gold chain (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Artin Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her brown boots flare out at the collars. With wild silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is overprotective of those who hire her services. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To clean up the streets.

Ideals: Athletic. Flaws: Insane, Shy. Bonds: Guardian, Rich. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Artin Steelfist, Female Dwarf Wizard 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Goblin, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 40 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gormogord Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears baggy white pantaloons and a tan scarf. He has styled his blonde hair well, parting it to the right. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Gormogord studied abroad. His childhood dream was to be a Beggar, but he was a colossal failure. He was granted divine powers by his dying brother.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Insomniac, Fearful. Bonds: Job. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Gormogord Brightmoon, Male Halfling Commoner 8
Small (3'1") Halfling, Lawful Good (CR 8)
Armor Class 14
Hit Points 26 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Gnoll, Auran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 110000 cp. 1 Minor magic item.


Social Check DCs


Birel Perceval Burke, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears professional attire. Her hair is golden and curly. Her hazel unseeing eyes seem to look past you.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Passionate. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Birel Perceval Burke, Female Half-Elf Paladin 2
Medium (5'9") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 10 (+0)6 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 380 gp.


Social Check DCs


Wymar Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. With bright auburn hair and a scraggly beard. His hazel eyes peer out from beneath his deerstalker brown hat.

Personality: He is extraordinarily eccentric. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Wymar's mother didn't care for him much, and the feeling was mutual. He struck the Armorer job and began his own company from there.

Motivation: To unite with his sister; and sabotage a competitor

Flaws: Insane, Antagonistic. Bonds: Job, Rich, Family. Occupation: Armorer

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Spaulding, Male Human Adept 11
Medium (6'0") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 35 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2400 gp. Golden yellow topaz (500 gp). Freshwater pearl (15 gp). Blue quartz (15 gp). Red-brown spinel (40 gp). Violet garnet (500 gp). Deep blue spinel (500 gp). Carnelian (60 gp). Fire opal (600 gp). Red spinel (40 gp). Violet garnet (500 gp).


Social Check DCs

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