Stacee High-hill, Female Halfling [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is well dressed, but even with her fine clothing she looks run-down. She wears her black hair up. She wears large thick round spectacles.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She comes from a rich western family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Stacee grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Stacee. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Money/treasure.
Ideals: Optimist. Flaws: Ugly. Bonds: Guardian, Rich, Criminal record. Occupation: Bowyer
Voice: Old Prospector
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 42 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 3d4-3, Ranged +4 / 3d4+1, Grapple +5
Possessions: 100 pp. Bloodstone (50 gp). Tiger eye turquoise (5 gp).
Bune Bliss, Female Tiefling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears a fancy green dress. She wears a colorful flower in her purple hair. Her white eyes lackadaisically let the world flow into them.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is harsh and unforgiving.
History: She was born to a criminal king-pin and mafia family Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has dedicated herself to building a better kind of golem.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Adventurer. Occupation: Hunter
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Goblin, Dwarven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Barendd Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear grey pants and tee shirts. He has dyed his greying silver hair a little too much giving a sharp silver color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is an amazing painter.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things
Ideals: Gifted. Flaws: Ugly, Insane, Mundane. Bonds: Rich. Occupation: Blacksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Masterwork Common Ranged Weapon.
Cloak Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His gray fur is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable. Flaws: Ugly, Cynical, Secretive, Insane. Occupation: Tailor
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 14)
Armor Class 11
Hit Points 135 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: 5000 gp. Fire opal (1300 gp). Banded agate (12 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Jade (50 gp). Red-brown spinel (50 gp). Golden yellow topaz (400 gp). Freshwater pearl (12 gp). Bloodstone (50 gp). Bloodstone (50 gp). Tiger eye turquoise (12 gp). Jet (50 gp). Star ruby (1300 gp). Aquamarine (400 gp). 1 Medium magic item.
Gale Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a pastel coat over a tan low-cut shirt, and a small hat upon his head. He has dyed his greying red fur a little too much giving a sharp red color. His eyes are a pleasant amber.
Personality: He is almost excessively polite to everyone, even when angry. He uses divination through singing.
History: Gale lived on a farm with his father, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Family, Criminal record. Occupation: Baker
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Bloodstone (60 gp). Moonstone (60 gp). Obsidian (6 gp).
Quillathe Liadon, Female Elf [Permalink]
Personal [hide]
Description: Standing 4'8", this woman wears a robe, a symbol of the four houses of cards around her neck, and a monstrous two handed axe on her belt. Sporting a silver mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.
Personality: Quillathe speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to brigands.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Fighting, Impeccable. Flaws: Impulsive, Mundane. Bonds: Religious. Occupation: Mayor
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Druidic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Alexandrite (300 gp). Chrysoprase (30 gp). Aquamarine (300 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Hethress Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light green in addition to tight pants. Her green crest is kept up in a ponytail inside a Stetson hat. Her red eyes dart from person to person.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is able to fit into much smaller and tighter spaces than normal.
History: Hethress lived on a farm with her mother, near the main road leading to a nearby town. Her arcane abilities were realized during a raid on her village. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is compelled to act according to her religious beliefs; and to reunite with her absent mother
Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Family, Religious. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 17)
Armor Class 13
Hit Points 98 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp. A miniature golden chest with tiny emeralds lining the top (100 gp). A roughly beaten golden orb (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Cloth of gold vestments (100 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Solid gold idol (300 gp). Gold music box (2000 gp). Cloth of gold vestments (100 gp). Sapphire pendant on gold chain (500 gp). Gold and ruby ring (12000 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Golden circlet with four aquamarines (3000 gp). A delicate silver chain set with a tourmaline (70 gp). Solid gold idol (300 gp). Finely wrought small gold bracelet (70 gp).
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