Senteq Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tight fitting blue shirt and pants. He has a silver handlebar mustache and slicked back silver hair. He tend to wears goggles to shield his eyes.
Personality: Senteq wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is skeptical of what others tell him and is slow to trust.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Disciplined, Logical. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Healer
Voice: Farmer accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp. 1 Holy water. 2 Smokesticks.
Qualen Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). He sports a long blonde beard, and similarly colored long hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Qualen is combative with any and all who dare try his patience in the slightest.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Stableman
Voice: Hissing voice
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp. Hematite (11 gp).
Erias Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his left hand. His hair, while still mostly brown, has prominent grey streaks. His eyes are likewise blue. His teeth are white and perfect.
Personality: Erias wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... Energy wise he seems alert and responsive.
History: He was raised in a white middle class family as the only child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his son. Heartbroken, Erias never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To find somewhere to settle down; and wishes to resurrect an old love
Ideals: Disciplined, Professionalism. Flaws: Mundane. Bonds: Attractive, In love. Occupation: Herbalist
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 17 (+3) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Undercommon, Auran
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. 1 Masterwork Uncommon Weapon.
Jaxi Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a green vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her green boots flare out at the collars. She has moderate length black crest. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She is business-like. She takes instructions and follows them to the letter. She is obsessed with a lost civilization.
History: She was born into a rich family. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: She has passion for adventuring and risk.
Ideals: Professionalism. Flaws: PTSD. Bonds: Attractive, Adventurer, Rich. Occupation: Mayor
Voice: Irish accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Aquan, Goblin, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.
Seere Haste, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman is perpetually draped in fineries, but all of this concealed by her earthly robes. and is in decent physical shape. She wears her chestnut hair up. This white eyed southerner is not easily forgotten.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She feeds upon the attention of others.
History: Seere was born with her mother's beautiful face. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now mingles about in high society.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has money and likes to spend it
Ideals: Disciplined. Bonds: Attractive, Military, Rich, Criminal record. Occupation: Sailor
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 9)
Armor Class 14
Hit Points 62 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1600 gp. A necklace of small pink pearls (2000 gp). Fire opal pendant on a fine gold chain (600 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). 1 Minor magic item.
Qemuel Doom, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. He wears his brown hair down. He wears large thick round spectacles.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Qemuel was born the youngest of three triplets. Qemuel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a barrister and was forced into it by his family
Ideals: Athletic, Justice. Flaws: Insane. Bonds: Family, Adventurer. Occupation: Barrister
Voice: Irish accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 18 (+4) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 130 gp. Peridot (50 gp).
Hubert Blakely, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man wears brown trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His golden hair is smooth and relatively long. He has violet eyes and a brown hat with a blue feather.
Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Retire the richest man in the north; and he is currently in port desperately looking for someone to get him out
Ideals: Persistence, Entrepeneur. Flaws: Insane, Ugly. Bonds: Slave. Occupation: Stableman
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 47 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!