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NPC Generator

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Advanced [show]


Cloak Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, and he perpetually has his sword ready. His gray fur has been sun bleached extensively. He has green eyes.

Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Apothecary and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business.

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Rich, Job. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Cloak Candle, Male Tabaxi Expert 10
Medium (6'7") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)16 (+3) 8 (-1)11 (+0)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Goblin, Aquan
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1900 gp. Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Gimble Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He wears his blonde hair down. His eyes are likewise brown.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a small toy that he constantly fidgets with.

History: The child of eastern immigrants he idolized his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and he uses money and sex appeal to get what he needs

Flaws: Addict. Bonds: Attractive, Adventurer, Immigrant, Rich. Occupation: Baker

Voice: Rolls R's

Attributes [hide]

Gimble Munggen, Male Gnome Ranger 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Kali Anger, Female Tiefling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her long brown hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She can speak with the recently deceased. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She comes from a rich southern family. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and money/treasure

Ideals: Gifted. Flaws: Forgetful, Insane. Bonds: Rich. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Kali Anger, Female Tiefling Ranger 8
Medium (5'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)19 (+4) 14 (+2)16 (+3)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Abyssal, Dwarven, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. Amber (40 gp). Jet (40 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Audhild Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears loose pants and a collared shirt complete with sweater beneath her coat, she is not a threatening figure. Her hair is black and curly. Her fair skin shows little sign of her aristocratic breeding.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She uses divination through singing.

History: She was raised in a white middle class family as the only child. When Audhild reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to find somewhere to settle down

Ideals: Gifted. Flaws: Cynical, Mundane. Bonds: Attractive, Military. Occupation: Sailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Audhild Daerdahk, Female Dwarf Rogue 7
Medium (3'9") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 42 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)7 (-2) 13 (+1)8 (-1)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Trey Clifford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars, marred by teas. His white hair is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is mildly Human supremacist, though he does not identify as such. He enjoys reading and quiet.

History: Trey was born in the east. At a young age he loved to build and create. When Trey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical, Persistence. Flaws: Ugly, Racist. Bonds: Military. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Trey Clifford, Male Human Barbarian 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 12
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp. Carnelian (70 gp). 1 Banded mail.


Social Check DCs


Quick Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears pastel painted combat armor at almost all times. Her long black fur is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: Quick wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Disciplined. Flaws: Impulsive. Bonds: Religious, Mentor. Occupation: Bookbinder

Voice: Laughs frequently while speaking

Attributes [hide]

Quick Peak, Female Tabaxi Commoner 6
Medium (5'2") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 7 (-2)13 (+1)
Skills Stealth +4, Survival +1
Senses Passive Perception 8
Languages Common, Elven, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He dresses in grey turtlenecks beneath a red coat with tan slacks. His hair is auburn and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Gardain wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a Locksmith soon after.

Motivation: To be a Jeweler again; and he wants to meet his childhood hero

Ideals: Disciplined, Impeccable. Bonds: Rich, Job, Adventurer. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Gardain Goblinbane, Male Dwarf Bard 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 160 gp.


Social Check DCs

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