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NPC Generator

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Advanced [show]


Ulla Gummen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has shaved her head bald. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Ulla studied abroad. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. After a long history of fighting, Ulla and her spouse have recently divorced.

Motivation: She is wracked by social anxiety; and an old rival family wants her found

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Family. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Ulla Gummen, Female Gnome Barbarian 2
Small (3'1") Gnome, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 13 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)13 (+1) 11 (+0)18 (+4)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 210 gp. Bloodstone (20 gp).


Social Check DCs


Korinn Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears professional attire. Her scarlet crest is slicked back into a classic pompadour. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of herself, she believes she is the best Sailor born in the past three hundred years. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised in a plains tribe. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Nature. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Korinn Bhenkumbyrznaax, Female Dragonborn Paladin 9
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 60 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)17 (+3) 15 (+2)18 (+4)
Skills Investigation +6, Persuasion +7
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp.


Social Check DCs


Skamos Terror, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a green collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His silver hair is long and unkept. His eyes are a pleasant red.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Skamos was born in the east. At a young age he loved to build and create. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: Ugly, Emotional. Bonds: Rich, Job. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Skamos Terror, Male Tiefling Monk 14
Medium (5'11") Tiefling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 97 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills Nature +5, Stealth +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 3000 gp. Eye agate (5 gp). Chrysoprase (50 gp). Citrine (50 gp). Blue sapphire (1400 gp). Red spinel (100 gp). Eye agate (5 gp). Jade (100 gp). Silver pearl (100 gp). Rose (50 gp). Deep blue spinel (1400 gp). Banded agate (5 gp). Carnelian (50 gp). Blue quartz (5 gp). Chrysoprase (50 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this northern man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is styled in orderly dreadlocks. His amber eyes peer out from beneath his top tan hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Gnome Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Flaws: Depressed, Insane. Bonds: Poor, Adventurer. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Boddynock Cobblelob, Male Gnome Aristocrat 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Nalral Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this man wears a brown cloak and cross-gartered tan stockings. His brown hair has been sun bleached extensively. His skin is flawless and his amber eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Nalral was born on a far western mountains where he grew up under the tutelage of his mother, an expert Shipwright. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To prove his worth to the world.

Flaws: Disease, Impulsive, Mundane. Bonds: Attractive, Immigrant. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Nalral Torunn, Male Dwarf Warrior 12
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 90 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Common, Dwarven, Gnoll, Infernal, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Large well-done wool tapestry (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Black velvet mask with numerous citrines (130 gp). Silver ewer (20 gp). Silver comb with moonstones (400 gp). 1 Minor magic item.


Social Check DCs


Great In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of magic around his neck, and a dagger on his belt. He wears his white fur up. His eyes are a pleasant hazel.

Personality: Great hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is able to make almost anything out of random pieces of junk.

History: He was born to a criminal king-pin and mafia family His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Gifted. Bonds: Criminal record, Rich. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Great In the Storm, Male Tabaxi Ranger 1
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 9 (-1)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 1 Chain shirt.


Social Check DCs


Flask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin grey vertical stripes and black pants, and he perpetually has his monstrous two handed axe ready. His orange fur has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted, Artistic. Flaws: Ugly. Bonds: Military. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Flask Candle, Male Tabaxi Sorcerer 10
Medium (5'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 8
Hit Points 29 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)9 (-1) 8 (-1)13 (+1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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