Aym Rescue, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 4'9", this woman dresses in collared shirts and wears a proper scarf over her head. Her hair is short and red. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her childhood dream was to be a Soapmaker, but she was a colossal failure. She became a Navigator soon after.
Motivation: She feels kind of lost in life; and her religion dominates her actions
Ideals: Optimist. Flaws: Insomniac, Depressed. Bonds: Job, Religious. Occupation: Navigator
Voice: Slurs words
Attributes [hide]
Medium (4'9") Tiefling, True Neutral (CR 9)
Armor Class 11
Hit Points 39 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Druidic, Giant, Orc
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 13000 sp. 1 Minor magic item.
Alvyn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears a fine chain shirt which he covers with blue colored cloaks and clothing. His white hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Alvyn was born in the east. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Money/treasure; and he is compelled to act according to his religious beliefs
Ideals: Professionalism, Persistence. Bonds: Attractive, Religious, Rich. Occupation: Unemployed
Voice: Soft and mumbly
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 31 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Egelina Zheng, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a fancy violet dress. Her blonde hair is well kept. She wears round tiny glasses practically rammed into her face.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born blind and as such lacked many opportunities for work. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is wracked by social anxiety.
Ideals: Athletic. Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive, Nature. Occupation: Stableman
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 44 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Goblin, Terran, Gnoll
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 300 pp. Jasper (80 gp). Chrysoprase (80 gp). Golden yellow topaz (700 gp). Tourmaline (100 gp). Peridot (80 gp). Chalcedony (80 gp). Blue star sapphire (800 gp). Smoky quartz (80 gp). White pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nurkara Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is greying and her face has many wrinkles. Her blue eyes dart from person to person to random spaces in the air.
Personality: While she acts the brute, she is far gentler than she would appear. She pushes her goals aggressively. She is also a coward if confronted.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Nurkara was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nurkara decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nurkara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels that her past leaves her morally obligated to help; and she is terrified, and will act out of fear
Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Religious, Criminal record. Occupation: Carpenter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1500 sp.
Pelt In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a pastel suit, white shirt, and pastel tie. He has a moderate pudge and is not very fit. His fur is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Calm and collected, he is a well trained Layabout. Animals are drawn to him, and he is able to talk to them.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His childhood dream was to be a Marshal, but he was a colossal failure. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Job, Religious. Occupation: Layabout
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 49 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 70 pp. Lapis lazuli (15 gp). Aquamarine (1600 gp). Pink pearl (140 gp). Onyx (60 gp).
Vrondiss Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a green poncho over his likewise colored trousers and shirt. He has rusty crest. His gold eyes have a joyful gleam in them most of the time.
Personality: He acts crazy and hedonistic. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Vrondiss was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Flaws: Hedonist, Antagonistic, Secretive. Bonds: Job, Criminal record. Occupation: Apothecary
Voice: Australian accent
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 12)
Armor Class 12
Hit Points 77 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp.
Perra Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her long green crest is drawn into a two foot long braid. She has a dull look in her red eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: She got into the Beggar business at a young age. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has worked as a Beggar like her father before her.
Motivation: Dragonborn compassion.
Flaws: Antagonistic, Racist. Bonds: Job, Military. Occupation: Beggar
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Terran, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 310 gp.
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