Gormogord Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is short and brown. He tend to wears goggles to shield his eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Halflings.
History: The child of northern immigrants he idolized his mother. In his 16th year, his parents were killed by a brigands raid, leaving Gormogord alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Disease, Racist. Bonds: Attractive, Immigrant, Enemies. Occupation: Gardener
Voice: Switch between two voices
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 13)
Armor Class 10
Hit Points 116 (13d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
Possessions: 200 pp. Golden circlet with four aquamarines (2000 gp). Fire opal pendant on a fine gold chain (400 gp). Silver comb with moonstones (700 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (700 gp). 1 Minor magic item.
Ernest Stapleton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his halberd. His hair is short and chestnut. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Barkeep, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Poor. Occupation: Roofer
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 59 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 2900 gp.
Hobart Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is well dressed, but even with his fine clothing he looks run-down, marred by beers. He keeps his long chestnut hair kept up in a rat tail. His amber eyes dart from person to person to random spaces in the air.
Personality: He will rave to anyone who will listen. He enjoys reading and quiet.
History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Retire the richest man in the south; and to share knowledge with the world
Ideals: Logical, Entrepeneur. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Layabout
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Gnome, Giant
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 500 gp. 1 Minor magic item.
Dimble Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his silver hair up. His amber eyes dart from person to person to random spaces in the air.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 3 years.
Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Job, Religious. Occupation: Navigator
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Findex Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is wearing a long, green, dusty cloak. She has a penchant for wearing a ring with an oversized ruby on her right hand. Her crest, while still mostly white, has prominent grey streaks. She has gleaming, smiling red eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She feeds upon the attention of others.
History: Born in a small village she learned the ways of the warrior from her father. A gifted student she started as a Healer, but she got bored and became a Architect. She has drifted from career to career and currently works as a Architect.
Motivation: A deep hatred of illithids; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Flaws: Shy. Bonds: Rich, Attractive, Job, Enemies. Occupation: Architect
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 7)
Armor Class 9
Hit Points 61 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Elegant Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a large brown mantle and cape that has been intricately interwoven into her pastel robe. She is physically well-built. She has done her best to style her orange fur to look like a famous performer. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in the south, but her parents moved at a very young age to the north. In her 13th year, her parents were killed by a giants raid, leaving Elegant alone in the world. After a stint in an orphanage, she was adopted. She was always very intelligent and has formed a secret society of specialists.
Motivation: She wants revenge against giants; and several ex partners dislike her way of doing things and want revenge
Flaws: Addict, Secretive. Bonds: Nature, Immigrant, Enemies. Occupation: Servant
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +1
Possessions: Red garnet (80 gp).
Veit Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man is well dressed, constantly wearing a brown suit, white shirt, and blue tie. He wears a deerstalker hat to cover his moderate length red hair. He tend to wears goggles to shield his eyes.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.
History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Artistic, Persistence. Flaws: Mundane. Bonds: Poor, Religious. Occupation: Blacksmith
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 11)
Armor Class 11
Hit Points 67 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Fiery yellow corundum (600 gp). Red garnet (90 gp). Chrysoberyl (90 gp). Tourmaline (90 gp). Peridot (60 gp). Obsidian (7 gp). 1 Minor magic item. 1 Minor magic item.
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