Luthra Turen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her auburn hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.
Personality: This woman loves painting and to teach people painting more than just about anything. She enjoys reading and quiet.
History: Luthra was born in the east. At a young age she loved to build and create. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Apothecary for the past few years.
Motivation: To share knowledge with the world; and she is unsatisfied with her job
Ideals: Athletic, Artistic, Logical, Persistence. Bonds: Job. Occupation: Apothecary
Voice: Rolls R's
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5
Possessions: 43000 sp. 1 Minor magic item.
Mella Simmons, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is cut short with large spiked bangs in the front. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She tends to her Shoemaker job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business; and expand her business
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Shoemaker
Voice: Booming voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Celestial, Giant
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Superior lock.
Fabien Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tight fitting tan shirt and pants. His white hair is drawn into a tight pony tail with a skull scrunchie. His face is scarred and worn.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He misses his home and complains about the freezing weather, even in summer.
History: Born in the north to a Mercenary, Fabien learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Mercenary job and began his own company from there.
Motivation: Expand his business.
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Mercenary
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 19 (+4) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Jocelyn Radcliffe, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses in brown turtlenecks beneath a yellow coat with blue slacks. With bright red hair and a scraggly beard. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born in the north, but his parents moved at a very young age to the east. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and find a way to reverse the transformation of his brother
Ideals: Justice. Bonds: Attractive, Criminal record, Immigrant, Family. Occupation: Mason
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 70 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Sylvan, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 2500 gp. Fire opal pendant on a fine gold chain (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Silver comb with moonstones (300 gp).
Stacee Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a worn and beaten armor. Her brown hair is cut jaggedly and amateurishly. Her hazel eyes dart from person to person.
Personality: She is very quiet and rarely speaks above a whisper. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Stacee was born in the south. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To prove her worth to the world; and she doesn't get along with people that don't share her tastes
Ideals: Persistence, Entrepeneur. Flaws: Shy, Impulsive. Bonds: Attractive. Occupation: Junk Dealer
Voice: Old thin voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 77 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spring Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His fur is short and orange. His copper eyes peer out from beneath his Stetson brown hat.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in the east to a Mortician, Spring learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. In the meantime he has taken over work as a Mortician and occasionally as a mercenary.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Optimist. Bonds: Adventurer, Immigrant, Rich, Job. Occupation: Mortician
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 45 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 14 (+2) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2000 sp. Freshwater pearl (13 gp). Pink pearl (70 gp). Violet garnet (400 gp). Alexandrite (400 gp). Onyx (70 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item.
Dayereth Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. His hair is short and golden. He wears a mask on his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Further he is a bit of a stoner and is frequently out of it.
History: He comes from a rich eastern family. Through the years after Dayereth was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dayereth's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Dayereth and his spouse have recently divorced.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Attractive, Rich. Occupation: Shoemaker
Voice: Nasally tone
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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