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Advanced [show]


Silent Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His orange fur is drawn into a tight pony tail with a rose scrunchie. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.

History: Silent was born in the north. At a young age he loved to build and create. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Silent's homeland. Silent decided to take the middle way and become a bodyguard. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Persistence, Fighting. Flaws: Lazy. Bonds: Attractive, Immigrant. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Silent Candle, Male Tabaxi Expert 11
Medium (5'1") Tabaxi, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 64 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 12 (+1)18 (+4)
Skills Animal Handling +5, Persuasion +8
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1500 gp. Bloodstone (40 gp).


Social Check DCs


Aldous Altham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a faded coat and loose pants complete with top hat. He has a hunchback. He wears his red hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the east his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his old friends

Ideals: Disciplined, Professionalism, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Aldous Altham, Male Human Bard 10
Medium (5'9") Human, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)8 (-1) 12 (+1)9 (-1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 700 gp. Rhodochrosite (13 gp). Onyx (60 gp). Peridot (60 gp).


Social Check DCs


Birel Perceval Burke, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears professional attire. Her hair is golden and curly. Her hazel unseeing eyes seem to look past you.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Passionate. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Birel Perceval Burke, Female Half-Elf Paladin 2
Medium (5'9") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 10 (+0)6 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 380 gp.


Social Check DCs


Bucklal Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, typically a more casual-formal manner. He keeps his long auburn hair kept up in a rat tail. He has brown eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of western immigrants he idolized his mother. He found a children's book about a Halfling Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Immigrant, Adventurer. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Bucklal Goodearth, Male Halfling Fighter 3
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Chrysoberyl (80 gp). White pearl (80 gp). Chalcedony (80 gp).


Social Check DCs


Rinn Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a robe, a symbol of magic around her neck, and a bastard sword on her belt. She wears her hair in dreadlocks. She wears a mask on her face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her job bores her to no end. She has decided to make it more interesting.

History: Born in a small village she learned the ways of the warrior from her mother. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: She wants to meet her childhood hero; and she is a bit of a kleptomaniac

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Rinn Teinithra, Female Half-Elf Fighter 2
Medium (5'6") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 18 (+4)15 (+2)
Skills Athletics +5, Stealth +3
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Susannah Ryland, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears light armors faded through time and improper care. Her whole body is exceptionally muscular. Her hair is chestnut and curly. Her violet eyes dart from person to person.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Susannah hails from a village terrorized by drow. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She left for the south, certain she would find work there.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and to clean up the streets

Ideals: Opinionated. Bonds: Immigrant, Guardian, Enemies. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Susannah Ryland, Female Human Cleric 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)7 (-2) 10 (+0)9 (-1)
Skills Deception +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20 gp. 1 Disguise kit.


Social Check DCs


Tod Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise blue.

Personality: He acts crazy and hedonistic. He is obsessed with a lost civilization.

History: He comes from a rich western family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions.

Flaws: Hedonist. Bonds: Attractive, Rich, Adventurer, Religious. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Tod Shadowquick, Male Halfling Fighter 5
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 15
Hit Points 42 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)17 (+3) 12 (+1)10 (+0)
Skills Athletics +2, Investigation +6
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Draconic, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +6

Possessions: 500 gp.


Social Check DCs

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