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NPC Generator

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Advanced [show]


Baradad Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He has a large green mantle and cape that has been intricately interwoven into his white robe. He has white crest. His red eyes peer out from beneath his Stetson green hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Has a crush, Rich. Occupation: Armorer

Voice: Middle-eastern accent

Attributes [hide]

Baradad Orexijandilin, Male Dragonborn Bard 3
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 9 (-1)16 (+3)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp.


Social Check DCs


Astar Mute, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His purple hair is lengthy. His eyes are white and catlike.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He was raised in a white middle class family as the only child. He moved out east to avoid the crime he committed. He has achieved small success as a Mayor.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Racist, Mundane. Bonds: Immigrant, Job, Criminal record. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Astar Mute, Male Tiefling Aristocrat 1
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)8 (-1) 7 (-2)15 (+2)
Skills Animal Handling +0, Arcana +1
Senses Passive Perception 8
Languages
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 10 pp.


Social Check DCs


Mella Nailo, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a worn and beaten armor. She has shaved her head bald. Her eyes are blue and she is always smoking a pipe.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She always tries to repair and not replace. It was this mentality that drove her into the Glassblower business.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She went to a religious school and was inspired by the priests there in charitable deeds. She has never given up on her music dream.

Motivation: She has a rivalry with the Church that dominates her actions; and wants to work out more often

Ideals: Athletic, Persistence, Artistic. Flaws: Antagonistic. Bonds: Religious. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Mella Nailo, Female Elf Adept 3
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)11 (+0) 11 (+0)11 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1200 sp.


Social Check DCs


Qualen Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy blue pantaloons and a brown scarf. His red hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Qualen would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Qualen was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Bookbinder, and he later adopted a second son.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Flaws: Insomniac, Antagonistic. Bonds: Military, Family. Occupation: Bookbinder

Voice: Spits and sputters

Attributes [hide]

Qualen Oomtrowl, Male Gnome Expert 8
Small (3'4") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 50 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)8 (-1) 9 (-1)15 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Andraste Aloro, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tattered old clothes. Her black hair is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is business-like. She takes instructions and follows them to the letter. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised in a forest tribe. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and to prove her worth to the world

Ideals: Athletic, Professionalism. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Weaver

Voice: Russian accent

Attributes [hide]

Andraste Aloro, Female Elf Sorcerer 13
Medium (4'11") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 50 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Draconic, Aquan
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 500 pp. Malachite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frouse Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He carries with him a set of crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His gray eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west, but his parents moved at a very young age to the east. From there he went from mercenary job to mercenary job. During his travels, Frouse and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Frouse discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Frouse fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Immigrant. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Frouse Rofferton, Male Gnome Expert 14
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 94 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)17 (+3) 17 (+3)13 (+1)
Skills Deception +6, Nature +8
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Celestial, Auran
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 6000 gp.


Social Check DCs


Tricking In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. He keeps his cinnamon fur in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He has been saving his money to try and buy his brother's freedom.

Motivation: He doesn't get along with people that don't share his tastes; and an old rival family wants him found

Ideals: Gifted, Impeccable. Bonds: Attractive, Slave, Immigrant, Family. Occupation: Butcher

Voice: Ums and uhs a lot

Attributes [hide]

Tricking In the Morning, Male Tabaxi Expert 10
Medium (6'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 55 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 240 pp. Bloodstone (50 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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