Thamior Liadon, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His golden hair is matted, messy, and big. His violet eyes are slightly larger than normal.
Personality: Prone to second guessing himself, he comes off as nervous. He is a font of random trivia from the lore and stories he has discovered
History: He was born in a small forest village. While studying, he fell in love. They married and had a son. Some 10 years later his spouse died after the birth of his son. Heartbroken, Thamior never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: To share knowledge with the world; and wishes to resurrect an old love
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Nature, In love. Occupation: Ruler
Voice: Whispers
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. 1 Breastplate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.
Gargax Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'7" and wears silk and lounges about seductively. His left leg appears badly burned and disfigured. His red crest is thinning but still full. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush.
Ideals: Optimist. Bonds: Attractive, Has a crush, Mentor. Occupation: Junk Dealer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 8)
Armor Class 11
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 7000 sp.
Thomas Dalton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. His white hair is lengthy and is close to two feet long. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a ruthless business man, a trait he acquired from his father.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Sailor father left him crippled. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants revenge against giants.
Ideals: Athletic, Joker, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Interpreter
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. Silver pearl (90 gp). Star rose quartz (70 gp).
Faral Nailo, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her black hair is lengthy. Her eyes are green.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born in the east, but her parents moved at a very young age to the south. While studying, she fell in love. They married and had a son. Some 6 years later her spouse died after the birth of her son. Heartbroken, Faral never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She would like to get married and retire; and she wants to get laid
Ideals: Philantrophist. Flaws: Sensitive. Bonds: Immigrant, In love, Has a crush. Occupation: Sellsword
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 26 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Elven, Aquan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulfgar Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a grey and blue handkerchief worn on his left side. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He misses his home and complains about the freezing weather, even in summer.
History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants to meet his childhood hero; and sabotage a competitor
Ideals: Justice. Bonds: Immigrant, Attractive, Mentor, Job, Adventurer. Occupation: Bounty Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. 1 Masterwork Uncommon Weapon.
Meriele Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She tends to wear a yellow poncho over her likewise colored trousers and shirt. Her chestnut hair is cut short. Her eyes are amber and beady.
Personality: Always inclined to offer people food she seems plenty friendly. She invites people to come help in her community garden.
History: Meriele was raised in a hard working conservative environment. A freak accident while working with her Weaver mother left her crippled. She used her abilities to travel the world and help people.
Motivation: To prove her worth to the world; and expand her business
Ideals: Philantrophist. Flaws: Ugly, Disease, Impulsive. Bonds: Job. Occupation: Unemployed
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
Anne Tinley, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her feathered hat is riddled with cuts and holes. She has green eyes and a brown hat with a blue feather.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in a small desert village. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She struck the Fletcher job and began her own company from there.
Motivation: To unite with her sister; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Job, Family. Occupation: Fletcher
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 46 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +6
Possessions: 1500 gp.
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