Flask Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown shirt with thin white vertical stripes and black pants. She has a slight overbite and is overall scrawny. Her fur is red and curly. Her eyes are a pleasant blue.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She invites people to come help in her community garden.
History: She was born at the edge of vast island. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is not mentally stable, and does not behave rationally; and she has passion for adventuring and risk
Ideals: Philantrophist. Flaws: PTSD, Insane. Bonds: Nature, Adventurer. Occupation: Cartwright
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 900 sp.
Ownka Yorke, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a white vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her white boots flare out at the collars. Her hair is red, silky, and of moderate length. She wears large thick round spectacles.
Personality: While she acts the brute, she is far gentler than she would appear. The war was a terrible time for her, and Ownka does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ownka fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she loathes her own lifestyle
Ideals: Fighting. Flaws: Depressed, Mundane. Bonds: Attractive, Military. Occupation: Slave Trader
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 11)
Armor Class 12
Hit Points 58 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3100 gp. Freshwater pearl (4 gp). Rhodochrosite (4 gp). 1 Minor magic item.
Two Llamas Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a wide-brimmed hat to hide her balding. Her eyes are green and catlike.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Two Llamas abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She used her abilities to travel the world and help people.
Motivation: She is terrified, and will act out of fear; and to reunite with her old friends
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Adventurer. Occupation: Stableman
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp. 1 Banded mail.
Lilith Enigma, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green shirt with thin white vertical stripes and brown pants. She is physically well-built. Her hair, while still mostly dark red, has prominent grey streaks. Her black unseeing eyes seem to look past you.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not believe in violence as a means to an end. She is a dedicated Bounty Hunter but believes her peers are too gung-ho.
History: Born to a pair of adventurers, Lilith grew up listening to her father's many stories. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and she's looking for her big break
Ideals: Pacifist. Flaws: Disease, Selfish, Antagonistic. Bonds: Adventurer. Occupation: Bounty Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 9)
Armor Class 10
Hit Points 49 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan, Giant
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 1600 gp. Sard (40 gp). Smoky quartz (40 gp).
Qualen Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He snorts whenever he laughs or is feeling confident. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Qualen grew up listening to his father's many stories. When Qualen reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants revenge against drow; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Military, Enemies. Occupation: Laborer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 22000 sp.
Olunt Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His gray eyes dart from person to person to random spaces in the air.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is harsh and unforgiving.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to pay off his debts
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Military, Debt. Occupation: Apothecary
Voice: Pirate accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Hourglass.
Baelitae Amastacia, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fighting clothing, which leaves very little to the imagination. She wears her golden hair up. She has a dull look in her green eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined, Gifted, Entrepeneur. Bonds: Rich. Occupation: Sculptor
Voice: Indian accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
