Seven Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who likes to wear brown tank tops with white pants, he is not a threatening figure. His gray fur, when down, is lengthy. His eyes are hazel.
Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he'd like to take his coworkers down a peg
Ideals: Fighting, Entrepeneur. Bonds: Immigrant, Job, Enemies. Occupation: Brewer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 9)
Armor Class 11
Hit Points 12 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1900 gp. Deep blue spinel (1400 gp). Blue quartz (7 gp). Deep blue spinel (1400 gp). Alexandrite (1400 gp).
Vola Huckabee, Female Half-Orc [Permalink]
Personal [hide]
Description: 4'9" and muscular, this southern woman wears a tight fitting black shirt and pants. Her deerstalker hat is riddled with cuts and holes. Her eyes are blue.
Personality: She is almost excessively polite to everyone, even when angry. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She used her abilities to travel the world and help people.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Athletic, Philantrophist. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Banker
Voice: Squeaky
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Eye agate (7 gp). Obsidian (7 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gargax Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely black suit with grey socks and a vest with buckled shoes. He wears a top hat to hide his balding. His red eyes peer out from beneath his top black hat.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is frequently practicing swordplay.
History: He was always a brilliant, if unscrupulous mind. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Shy, Insane. Bonds: Immigrant, Military. Occupation: Banker
Voice: Raspy
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 61 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 110000 cp. Peridot (50 gp). Coral (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrie Holimion, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her golden hair is well kept. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She takes great joy in being the best Fletcher in town.
History: Adrie was born the youngest of three triplets. She dropped out of school before completing her studies. After a long history of fighting, Adrie and her spouse have recently divorced.
Motivation: Her relatives are trying to arrange a marriage; and further expansion of business
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Fletcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Dwarven, Aquan, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Efferil Floshem, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. He wears a feathered hat to hide his balding. He has violet eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Efferil reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Efferil and his spouse have recently divorced.
Motivation: Wants his loneliness to end; and he is content
Ideals: Professionalism. Flaws: Ugly, Antagonistic, Mundane. Bonds: Military, Has a crush. Occupation: Slave Trader
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Elegant Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems. Her white fur is smooth and relatively long. She is very pretty but has cold, dead eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a ruthless business woman, a trait she acquired from her father.
History: She is the product a well kept family trust fund and as such has never really known need. While studying, she fell in love. They married and had a daughter. She ran away from her former home and has been making her living as a Carpenter for the past few years.
Motivation: Money/treasure.
Ideals: Disciplined, Entrepeneur. Bonds: Rich, Attractive, In love, Job. Occupation: Carpenter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Brown-green garnet (60 gp). Pink pearl (60 gp). Coral (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Numba Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'0". She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her black hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are blue.
Personality: She dislikes all the random violence that takes place in the north. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to have a good time and be beloved.
Ideals: Pacifist, Optimist. Bonds: Rich, Slave. Occupation: Carter
Voice: Spanish accent
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 17000 sp.
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Their contribution stands as a beacon of hope for all adventurers!