Nuthra Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She has a moderate pudge and is not very fit. She sports a flattop crest cut. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has always had a great fascination with Human culture. She invites people to come help in her community garden.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Religious, Enemies. Occupation: Fletcher
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 89 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 150 pp. Silver ewer (100 gp). Solid gold idol (300 gp). Sapphire pendant on gold chain (2400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uzza Chance, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is red and curly. Her silver eyes dart from person to person to random spaces in the air.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bricklayer arts, while her father instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now mingles about in high society.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Athletic. Flaws: Emotional, Fearful. Bonds: Rich, Job. Occupation: Bricklayer
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 81 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 16 (+3) | 19 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Celestial, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
Possessions: 220 pp. Red-brown spinel (90 gp). Lapis lazuli (7 gp). Amethyst (90 gp). 1 Minor magic item.
Anverth Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he is typically in his Engraver uniform. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels kind of lost in life; and balancing his hectic life and new engraver responsibilities is difficult
Ideals: Joker, Gifted, Persistence. Flaws: Depressed. Bonds: Job. Occupation: Engraver
Voice: Sounds elderly
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 8 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 400 gp. Solid gold idol (400 gp). Silver comb with moonstones (400 gp). Brass mug with jade inlays (400 gp). 1 Half-Plate. 1 Half-Plate.
Nija Grief, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses in collared shirts and wears a proper scarf over her head. She has styled her silver hair well, parting it to the right. Her face is scarred and worn.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in the south to a Spy, Nija learned a great deal about her father's area of expertise. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She inherited the family business which she has now maintained for 3 years.
Motivation: She has passion for adventuring and risk; and she is unsatisfied with her job
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Rich. Occupation: Spy
Voice: Jittery and nervous
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 7 (-2) | 19 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Draconic, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 20000 cp.
Norkruuth Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a black vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His long green crest is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Around other people he will do his best to conceal his emotions and appear jolly.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of dire rats; and many dire rats want him driven away
Flaws: Ugly, Antagonistic, Shy. Bonds: Religious, Enemies. Occupation: Animal Trainer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 7 (-2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Jak Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a red collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His eyes are likewise violet.
Personality: He can speak with the recently deceased. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Jak was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Jak's father didn't care for him much, and the feeling was mutual. Some 5 years later his spouse died after the birth of his son. Heartbroken, Jak never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: An old rival family wants him found; and doesn't want to be a actor and was forced into it by his family
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: In love, Family. Occupation: Actor
Voice: Soothing and warm
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Verna Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: Standing 3'0", this woman wears dark leathers with embroidery. Her golden hair is thinning but still full. Her eyes are amber.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born into a rich family. From there she went from mercenary job to mercenary job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's attracted to the PC; and she's looking for her big break
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Has a crush. Occupation: Laborer
Voice: Nasally tone
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 3 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 7 (-2) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 4000 sp. Citrine (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
