Bree Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt. Her hair, while still mostly brown, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She is a Maurezhi in disguise. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.
Ideals: Gifted. Bonds: Attractive, Adventurer, Has a crush. Occupation: Servant
Voice: Uses sign language
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Freshwater pearl (8 gp). Black opal (700 gp). Obsidian (8 gp).
Spear In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. His brown fur is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.
History: He was born in the west. After coming to the age of reason, Spear took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets; and to prove his worth to the world
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Guardian, Immigrant. Occupation: Banker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Thieves’ tools.
Margery Perceval Burke, Female Half-Elf [Permalink]
Personal [hide]
Description: She tends to wear a large yellow jacket. She has styled her blonde hair well, parting it to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: Her tongue was cut out and she uses sign language. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Margery took refuge in the large cave and found the beat up shortspear and armor she uses now. She has never given up on her painting dream.
Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help
Ideals: Artistic. Flaws: Disease, Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Shepherd
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 70 pp.
Morg Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is cut jaggedly and amateurishly. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He then took over the family business and is one of the better Engraver for hire.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Flaws: Fearful, Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Engraver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 7 (-2) | 14 (+2) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Orc, Celestial, Draconic
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +5
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gennal Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Shy, Hedonist, Disease. Occupation: Bowyer
Voice: Indian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 4 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 4 (-3) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 300 gp. 1 Chain shirt.
Frederick Paxton, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His hair is short and silver. He is baby faced.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.
History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He has dedicated himself to building a better village for his children.
Motivation: He is wracked by social anxiety; and he's looking for his big break
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer, Nature. Occupation: Stableman
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 64 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Goblin, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 4000 gp. Amber (100 gp). 1 Minor magic item. 1 Minor magic item.
Beast Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze. He wears a colorful flower in his black fur. His eyes are likewise green. His teeth are white and perfect.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Optimist, Logical. Bonds: Rich, Attractive, Adventurer. Occupation: Barkeep
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 67 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 1500 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
