Roge Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: Aggressive, abrasive, and angry, Roge embodies much of what other species detest in the Halflings. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Sold as a small child to a brothel owner, Roge was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Flaws: Ugly, Antagonistic, Fearful. Bonds: Mentor. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 900 gp.
Jarana Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 3'11" and wears a grey vest and prefers tan and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her left hand appears badly burned and disfigured. Her tied-back hair is blonde. Her eyes are gray and she is always smoking a pipe.
Personality: Calm and collected, she is a well trained Slave Trader. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Born in a small village she learned the ways of the warrior from her father. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Sage, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Slave Trader responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Slave Trader
Voice: Stutters
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 270 gp.
Damaia Joy, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her white hair down. She wears a mask on her face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of western immigrants she idolized her father. Her father was a mechanic, and taught her how to fix just about anything. She moves from town to town, unable to find a place to settle.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural elven artifacts is her passion
Ideals: Opinionated, Logical, Persistence. Bonds: Immigrant, Adventurer. Occupation: Farmer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 29 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 100000 cp. Moss agate (11 gp).
Mantus Delight, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears silk and lounges about seductively. He has wavy black hair. He has a dull look in his white eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a criminal king-pin and mafia family His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Criminal record, Rich. Occupation: Animal Trainer
Voice: Timid voice
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Ulla Turen, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears an entirely blue suit with brown socks and a vest with buckled shoes. Her red hair is greasy and uncared for. She has a dull look in her violet eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is an amazing painter.
History: She got into the Mercenary business at a young age. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and to be a cook again
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Job, Rich. Occupation: Mercenary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 10)
Armor Class 14
Hit Points 115 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 12000 sp. Deep blue spinel (700 gp). Chrysoprase (30 gp). Black opal (600 gp). Black pearl (700 gp). Rock crystal (30 gp). Hematite (14 gp).
Alberich Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his ceremonial dagger. His hair is white and curly. This violet eyed northerner is not easily forgotten.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. When Alberich reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the north, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Optimist. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Mortician
Voice: Jamaican accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +5
Possessions: 310 gp. 2 Acid flasks.
Watson Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear flannel. He wears a top hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Prone to second guessing himself, he comes off as nervous. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He's also a talented Body Guard, but doesn't like to broadcast it.
Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption
Flaws: Shy. Bonds: Family, Immigrant, Job, Criminal record. Occupation: Doctor
Voice: Australian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 30 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
