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NPC Generator

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Advanced [show]


Myria Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female wears a simple burlap shirt and baggy pants. She conceals her bastard sword with her veritable burlap sack of a shirt. She is tall, broad shouldered and powerfully built. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears a mask on her face.

Personality: While she acts the brute, she is far gentler than she would appear. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a criminal king-pin and mafia family She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Scribe for hire.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Philantrophist. Bonds: Criminal record, Job, Enemies. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Myria Leagallow, Female Halfling Fighter 4
Small (2'9") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)16 (+3) 11 (+0)14 (+2)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Goblin, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 45000 sp.


Social Check DCs


Calcitro Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an entirely white suit with violet socks and a vest with buckled shoes. His long golden hair reaches down to his waist. His eyes are likewise violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, PTSD. Bonds: Rich, Military. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Calcitro Wildheart, Male Halfling Aristocrat 7
Small (3'2") Halfling, Neutral Good (CR 7)
Armor Class 10
Hit Points 55 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)10 (+0) 6 (-2)12 (+1)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 90000 cp. Carnelian (80 gp). Malachite (12 gp). Amethyst (40 gp).


Social Check DCs


Isabella Badger, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She likes to wear ponchos typically of a light brown in addition to tight pants. Her hair is long and auburn with streaks of golden, and is pulled back with small brown clips. Her eyes are green.

Personality: Prone to second guessing herself, she comes off as nervous. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west her family was never financially stable. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Isabella took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She has drifted from career to career and currently works as a Cartwright.

Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Nature, Job, Adventurer. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Isabella Badger, Female Human Rogue 2
Medium (5'6") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)17 (+3) 17 (+3)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 13
Languages Common, Elven, Auran, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 320 gp.


Social Check DCs


Isabella Mitchell, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a brown collared shirt and blue skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt, and is pretty ugly. Her tied-back hair is silver. Her fierce violet eyes like to dwell on things.

Personality: While she acts the brute, she is far gentler than she would appear. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born blind and as such lacked many opportunities for work. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Isabella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear.

Ideals: Fighting, Gifted. Flaws: Ugly, Fearful, Disease. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Isabella Mitchell, Female Human Monk 3
Medium (4'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)16 (+3) 11 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 800 sp. Malachite (13 gp). Silver pearl (60 gp). Moonstone (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Rinn Galanodel, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright brown hair. Her eyes are violet and beady.

Personality: Rinn speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a font of random trivia from the lore and stories she has discovered

History: Born to a Fletcher, her father struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Weaver

Voice: Spanish accent

Attributes [hide]

Rinn Galanodel, Female Elf Expert 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Elizabeth Ryland, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her hair is red and curly. Her gray eyes lackadaisically let the world flow into them.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Revenge.

Flaws: Secretive, Disease. Bonds: Attractive, Immigrant. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Elizabeth Ryland, Female Human Adept 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)17 (+3) 9 (-1)9 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Aquan, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Cloak In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears just a brown suit. He keeps his red fur in a flapper bob. His eyes are likewise blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast desert. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To share knowledge with the world; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Ugly. Bonds: Nature, Immigrant, Adventurer. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Cloak In Shadow, Male Tabaxi Fighter 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. Deep green spinel (150 gp).


Social Check DCs

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