Fragrant Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a simple brown robe with tan stripes complete with hood. His beige fur is knotted and matted. His green eyes are slightly larger than normal.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a great chef.
History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Carter, but he got bored and became a Assassin. He became a Assassin soon after.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he's looking for his big break
Ideals: Optimist, Gifted. Bonds: Poor, Job, Adventurer. Occupation: Assassin
Voice: Shortens vowels
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 65 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1500 gp. 1 Minor magic item.
Ida Feeny, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'6". She wears just a yellow suit, and her gloved hand is found clutching a whip. Her blonde hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is an amazing painter.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her father was a mechanic, and taught her how to fix just about anything. She has never given up on her dancing dream.
Motivation: She has a crush on the local Blacksmith; and wants a kiss
Ideals: Optimist, Gifted, Artistic, Persistence. Bonds: Has a crush. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 46 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 400 gp.
Claira Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears professional attire. Her moppish silver hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: Claira is depressed about a lot of things. She tends to be a nihilist. She uses divination through singing.
History: Born in the north her family was never financially stable. Like her father and her brother before her, after school she went straight into learning to become a Tanner. She then took over the family business and is one of the better Tanner for hire.
Motivation: Balancing her hectic life and new Tanner responsibilities is difficult.
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Poor, Job. Occupation: Tanner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1000 cp.
Simon Almeida, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a large yellow jacket, and he perpetually has his sickle ready. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Beggar, but he got bored and became a Navigator. He then took over the family business and is one of the better Navigator for hire.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Military, Job, Debt. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 90 gp.
Creega Sherwood, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is always cut to a buzz. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a font of random trivia from the lore and stories she has discovered
History: Creega was born the youngest of three triplets. She dropped out of school before completing her studies. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Doesn't want to be a Slave Trader and was forced into it by her family; and wants to raise her children well
Ideals: Opinionated, Logical. Bonds: Attractive, Family. Occupation: Slave Trader
Voice: Booming voice
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 12)
Armor Class 11
Hit Points 74 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Delebean Beren, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man has a large blue mantle and cape that has been intricately interwoven into his violet robe. His blonde hair is cut short. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Delebean began to lead the lost caravan. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Enemies, Adventurer. Occupation: Sage
Voice: Soft and mumbly
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 114 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnome, Undercommon
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: 5000 gp. Aquamarine (400 gp). Azurite (14 gp). Obsidian (14 gp). Jasper (30 gp). Chrysoprase (30 gp). Sard (30 gp). Amethyst (90 gp). Citrine (30 gp). Alexandrite (400 gp). Red garnet (90 gp). Freshwater pearl (14 gp). Tiger eye turquoise (14 gp). Citrine (30 gp).
Skirt Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He has wavy black fur. He has a dull look in his yellow eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs; and he feels kind of lost in life
Flaws: Depressed, Disease. Bonds: Rich, Nature, Religious. Occupation: Blacksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 43 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 220 pp. Golden yellow topaz (300 gp). Sardonyx (50 gp). Silver pearl (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!