Foxilon High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born in a small village he learned the ways of the warrior from his father. In his 10th year, his parents were killed by a dire rats raid, leaving Foxilon alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Foxilon and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Rich, Immigrant, Enemies. Occupation: Body Guard
Voice: Aggressive tone
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 28 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 100 gp.
Vanchu Wakefield, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears silk and lounges about seductively. She wears her hair in dreadlocks. Her violet eyes dart from person to person.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born at the edge of vast island. In her 17th year, her parents were killed by a drow raid, leaving Vanchu alone in the world. After a stint in an orphanage, she was adopted. Due to her spouse's obsession with being a Sailor they were divorced and she won custody of their daughter. She worked as a Cartwright, and she later adopted a second daughter.
Motivation: To unite with her sister; and her relatives are trying to arrange a marriage
Ideals: Justice. Bonds: Attractive, Family, Nature, Enemies. Occupation: Cartwright
Voice: Uses sign language
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 77 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1
Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Old masterpiece painting (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Fire opal pendant on a fine gold chain (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Harriet TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of bows on her belt, each one with a sapphire on the hilt. Her hair is brown, silky, and of moderate length. Her amber eyes are passionate and lively.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Born to a Brewer, her father struggled to pay the bills. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east.
Ideals: Entrepeneur, Fighting, Artistic. Bonds: Attractive, Poor. Occupation: Jeweler
Voice: Soft and melodious
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Helja Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her skin is also unnaturally pale. She wears a small hat to cover her moderate length white hair. She wears round tiny glasses practically rammed into her face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in a small plains village. Helja liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Due to her spouse's obsession with being a Performer they were divorced and she won custody of their son. She worked as a Soapmaker, and she later adopted a second son.
Motivation: Many giants want her driven away; and she wants revenge against giants
Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Nature, Family, Enemies. Occupation: Soapmaker
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 14 (+2) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Carved bone or ivory statuette (70 gp). 1 Masterwork Common Melee.
Clerebold Hart, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a yellow poncho over his likewise colored trousers and shirt. He sports a long auburn beard, and similarly colored long hair. He has gleaming, smiling violet eyes.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Poor, Attractive, Immigrant, Religious. Occupation: Laborer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Giant, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp.
Senteq Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered sickle and tarnished dagger as well. He has a small bristly mustache and wavy golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born in the north to a Healer, Senteq learned a great deal about his father's area of expertise. Senteq was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Senteq decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He inherited the family business which he has now maintained for 11 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Healer
Voice: Whispers
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2400 sp.
Two Llamas Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She prefers to wear pastel clothing when she does not wear armor. Her whole body is exceptionally muscular. She wears her yellow fur down. Her eyes are hazel and catlike.
Personality: She likes to make people angry or surprised. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. Due to her spouse's obsession with being a Shoemaker they were divorced and she won custody of their daughter. She worked as a Animal Trainer, and she later adopted a second daughter.
Motivation: She doesn't get along with people that don't share her tastes; and further expansion of business
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Family, Slave, Job. Occupation: Animal Trainer
Voice: Dark and ominous
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp. Obsidian (5 gp). Rose (40 gp).
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