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NPC Generator

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Advanced [show]


Heian Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. His golden hair is slicked back into a classic pompadour. He has hazel eyes and a blue hat with a yellow feather.

Personality: Heian wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 6 years old his parents immigrated from the north. His parents enrolled him in a Warrior school at a young age so that he could practice his martial talents. He left for the north, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and he is wracked by social anxiety

Ideals: Disciplined, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

Heian Ofandrus, Male Elf Warrior 13
Medium (4'11") Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 81 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Arcana +6, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4

Possessions: 700 pp. Chrysoprase (60 gp). White opal (1600 gp). Sardonyx (60 gp). Black star sapphire (1600 gp). Black opal (1600 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Henry Graeme, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair and beard is wavy and long. His violet eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is an amazing painter.

History: He was born the only child of a wealthy merchant. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.

Motivation: Wants to work out more often; and retire the richest man in the west

Ideals: Entrepeneur, Athletic, Passionate, Gifted. Flaws: Disease. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Henry Graeme, Male Human Adept 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Athletics +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp.


Social Check DCs


Serpent Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and he perpetually has his bastard sword ready. His beige fur is lengthy. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Serpent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Adventurer, Poor. Occupation: Barrister

Voice: Voice breaks

Attributes [hide]

Serpent Prim Posies, Male Tabaxi Fighter 10
Medium (6'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 77 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)13 (+1) 8 (-1)13 (+1)
Skills Deception +5, Religion +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a brown costume with the symbols of strength on her torso. She wears a colorful flower in her red fur. Her green eyes dart from person to person to random spaces in the air.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Beast was born on a far northern desert where she grew up under the tutelage of her father, an expert Cartwright. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Immigrant, Slave. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Beast Paws, Female Tabaxi Ranger 9
Medium (4'10") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Athletics +2, History +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vicky Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, and she perpetually has her bow ready. Her silver hair is wavy and long. She tend to wears goggles to shield her eyes.

Personality: Vicky wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She has a habit of throwing herself into exceedingly dangerous situations.

History: Vicky was raised in a hard working conservative environment. She worked as a nervous Fletcher and found it very stressful. She ran away from her former home and has been making her living as a Fletcher for the past few years.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Creaky witch voice

Attributes [hide]

Vicky Amakiir, Female Half-Elf Paladin 1
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 150 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Rosamund Wakefield, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long brown hair is drawn into a two foot long braid. She has several tiny aquamarine earrings on each ear.

Personality: She dislikes all the random violence that takes place in the east. She never wears the same outfit twice, unless she absolutely has to.

History: From birth she was tutored by a cruel and relentless mentor. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Pacifist, Artistic. Bonds: Rich, Mentor. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Rosamund Wakefield, Female Human Fighter 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Right-Handed Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He carries with him a set of hammers on his belt, each one with a aquamarine on the hilt. He wears his yellow fur down. His green eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in a small village he learned the ways of the warrior from his mother. He moved out south to avoid the crime he committed. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Flaws: Shy, Insane. Bonds: Criminal record. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Right-Handed Of Shadows, Male Tabaxi Aristocrat 5
Medium (5'11") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 15 (+2)9 (-1)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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