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NPC Generator

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Advanced [show]


Tod Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. He is bald on top and has large brown tufts of hair around his ears. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Doctor profession.

History: The child of eastern immigrants he idolized his mother. He found a children's book about a Halfling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Tanner like his mother before him.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Ugly, Shy. Bonds: Job, Immigrant, Adventurer. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Tod Honeypot, Male Halfling Rogue 5
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)8 (-1) 13 (+1)11 (+0)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Beloril Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing the road beaten gear of a warrior. He has shaved his head bald. His skin is flawless and his blue eyes scan people very quickly.

Personality: Always inclined to offer people food he seems plenty friendly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his sister

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Mentor. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Beloril Torunn, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3

Possessions: 280 gp. Azurite (11 gp). Bloodstone (60 gp). Obsidian (11 gp).


Social Check DCs


Oolah Churchill, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 6'2" and typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. She has a long white ponytail with little hanging trinkets. Her hazel eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Oolah will drive conversation. She is frequently practicing swordplay.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 5 years.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Extrovert. Bonds: Military, Job. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Oolah Churchill, Female Half-Orc Warlock 8
Medium (6'2") Half-Orc, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)13 (+1) 14 (+2)7 (-2)
Skills Acrobatics +5
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: Just what you see.


Social Check DCs


Hadwisa Thackeray, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her blonde hair is still thick. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her job bores her to no end. She has decided to make it more interesting.

History: Gifted from a young age, Hadwisa studied abroad. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Joker, Gifted. Bonds: Adventurer, Criminal record. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Hadwisa Thackeray, Female Human Adept 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp.


Social Check DCs


Zanna Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many brown ritualistic tattoos. She wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a broad hat to cover her moderate length chestnut hair. Her eyes are brown.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was very strict, and drilled into her lessons on being the perfect lady. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is greedy.

Ideals: Passionate, Gifted, Impeccable. Bonds: Rich, Adventurer. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Zanna Ironhide, Female Gnome Monk 10
Small (3'0") Gnome, Neutral Good (CR 10)
Armor Class 12
Hit Points 72 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Orc
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Menny Offund, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is an epitome of beauty. Her white hair is cut short with large spiked bangs in the front. Her gray eyes have a joyful gleam in them most of the time.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the west to a Butcher, Menny learned a great deal about her mother's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Menny's homeland. Menny decided to take the middle way and become a bodyguard. She ran away from her former home and has been making her living as a Butcher for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Bonds: Attractive, Guardian, Job, Immigrant. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

Menny Offund, Female Gnome Adept 8
Small (3'4") Gnome, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 45 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. Red garnet (130 gp). Rock crystal (80 gp). Tourmaline (130 gp). Citrine (80 gp). Citrine (80 gp).


Social Check DCs


Jarana Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is golden and curly. Her blue eyes peer out from beneath her wide-brimmed brown hat.

Personality: She is a Ploughman first and foremost. She believes firmly that knowledge should be universal. She is a logical person and will generally grow upset if things defy logic and science.

History: She comes from a rich eastern family. Jarana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has taken up work as a Ploughman and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Further expansion of business; and she doesn't get along with people that don't share her tastes

Ideals: Logical, Impeccable. Flaws: PTSD. Bonds: Rich, Job, Adventurer. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Jarana Lutgehr, Female Dwarf Expert 3
Medium (4'1") Dwarf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)10 (+0) 15 (+2)8 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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