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NPC Generator

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Advanced [show]


Ida Home, Female Human [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tight fighting clothing, which leaves very little to the imagination. Her silver hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are amber.

Personality: She snorts whenever she laughs or is feeling confident. She also hits on women, regardless of circumstances.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mercenary arts, while her father instructed her in etiquette, music and courtly manner. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has money and likes to spend it; and wants her loneliness to end

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Rich, Criminal record. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Ida Home, Female Human Cleric 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)9 (-1) 16 (+3)12 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 40 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Altho Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His hair is silver and very short. He is baby faced.

Personality: He will rave to anyone who will listen. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Racist. Bonds: Attractive, Rich. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Altho Thorngage, Male Halfling Fighter 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 59 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)15 (+2) 17 (+3)13 (+1)
Skills Intimidation +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 7000 sp.


Social Check DCs


Gubrash Home, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing the road beaten gear of a warrior. His auburn hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a forest tribe. His parents enrolled him in a Barbarian school at a young age so that he could practice his martial talents. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gubrash fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Philantrophist, Gifted. Flaws: Insomniac, Impulsive. Bonds: Nature. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Gubrash Home, Male Half-Orc Barbarian 9
Medium (5'9") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 59 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1400 gp.


Social Check DCs


Chay Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His golden hair is unkempt and raggedy. His green eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He wants revenge against illithids; and revenge

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor, Enemies. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Chay Glenfellow, Male Halfling Cleric 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 19 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)16 (+3) 12 (+1)13 (+1)
Skills Athletics +2, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Orc, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 300 gp.


Social Check DCs


Salanop Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: This woman is renowned for her bright tan dresses and hats. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her hair is auburn and curly. Her thin eyebrows rest above her beady gray eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: When she was but 4 years old her parents immigrated from the east. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. By chance she met her sister recently and the two have been together since.

Motivation: She's repulsed by the PC; and doesn't want to be a fisher and was forced into it by her family

Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Family, Immigrant. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Salanop Lingenhall, Female Gnome Rogue 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Surina Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her crest is greying and her face has many wrinkles. Her eyes are a pleasant red.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Surina was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Surina Pyraxtallinost, Female Dragonborn Adept 17
Medium (6'2") Dragonborn, True Neutral (CR 17)
Armor Class 12
Hit Points 87 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +9, Deception +8
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17333321

Possessions: 10000 gp. Aquamarine (1200 gp). Carnelian (80 gp). Deep blue spinel (1200 gp). Azurite (4 gp). Emerald (1300 gp). Moss agate (4 gp). Aquamarine (1200 gp). Malachite (4 gp). Amber (80 gp). Brown-green garnet (80 gp). Pink diamond (2000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ermina Alton, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries a battered lance and tarnished scimitar as well. Her silver hair is cut short. Her fierce hazel eyes like to dwell on things.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Courier mother left her crippled. She hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Fighting, Optimist. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Animal Trainer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ermina Alton, Female Human Expert 9
Medium (4'11") Human, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 14 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)14 (+2) 11 (+0)14 (+2)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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