Zaffrab Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many brown ritualistic tattoos. He wears a worn and beaten armor. His red hair is greasy and uncared for. His brown eyes are passionate and lively.
Personality: Zaffrab is depressed about a lot of things. He tends to be a nihilist. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Sold as a small child to a brothel owner, Zaffrab was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal singing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and to end his boredom
Ideals: Philantrophist, Artistic. Flaws: Ugly, Depressed. Bonds: Mentor. Occupation: Guard
Voice: Irish accent
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 12)
Armor Class 13
Hit Points 78 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 300 pp. Lapis lazuli (4 gp). Red garnet (90 gp). Jasper (30 gp). Amethyst (90 gp). Star ruby (700 gp). Chrysoprase (30 gp). 1 Minor magic item.
Trail Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a rose on it. His long gray fur is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He would rather hide behind his crafts than deal with other people.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: To get a good night's sleep.
Ideals: Philantrophist, Artistic. Flaws: Ugly, Insomniac, Shy. Bonds: Poor. Occupation: Blacksmith
Voice: Old thin voice
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 73 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: Embroidered and bejeweled glove (1000 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rangrim Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears a simple brown robe with black stripes complete with hood. He is bald on top and has large golden tufts of hair around his ears. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Rangrim was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Adventurer. Occupation: Barrister
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1000 sp. Deep green spinel (110 gp). Tourmaline (110 gp). Rhodochrosite (15 gp). Rich purple corundum (1400 gp). 1 Minor magic item.
Reeza Shirley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white costume with the symbols of luck on her torso. She has a slight overbite and is overall scrawny. She keeps her black hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Reeza speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born to a Tanner, her mother struggled to pay the bills. She has had some formal dancing training, and achieved minor success. By chance she met her sister recently and the two have been together since.
Motivation: Nothing but the best is good enough for her; and marry her sister to traveling adventurers
Ideals: Impeccable, Artistic. Flaws: Insomniac. Bonds: Family, Poor. Occupation: Fisher
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 15)
Armor Class 14
Hit Points 135 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
Possessions: 7000 gp. Lapis lazuli (10 gp). Freshwater pearl (10 gp). Malachite (10 gp).
Kabbarg Merton, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who has the majority of her body covered in plate, she is not a threatening figure. She wears a colorful flower in her black hair. She tend to wears goggles to shield her eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Miner father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants to meet her childhood hero.
Ideals: Logical. Flaws: Sensitive, Disease. Bonds: Attractive. Occupation: Layabout
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 88 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Orc, Abyssal
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +6
Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). A necklace of small pink pearls (1000 gp). Black velvet mask with numerous citrines (150 gp). Brass mug with jade inlays (400 gp).
Wiggens Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a butterfly on it. His white hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also is a firm believer in the manly ideal.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When Wiggens reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions.
Flaws: Antagonistic, Impulsive. Bonds: Rich, Attractive, Religious, Military. Occupation: Jeweler
Voice: Hissing voice
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 34000 sp.
Randal Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his silver hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He does not trust anyone and sleeps with one eye open.
History: Randal was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered painting. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has a crush on the local Stableman; and he's in love
Ideals: Artistic. Flaws: Insomniac. Bonds: Job, Criminal record, Has a crush. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 7 (-2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1100 sp. Moonstone (20 gp). Tiger eye turquoise (13 gp). Deep blue spinel (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!