Blendaeth Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'8", this woman wears dark leathers with embroidery. She wears a top hat to cover her moderate length white crest. She has gleaming, smiling red eyes.
Personality: Blendaeth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not trust anyone and sleeps with one eye open.
History: Born in the west her family was never financially stable. She was an apprentice working in her father's forge. She's also a talented Herbalist, but doesn't like to broadcast it.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Extrovert, Optimist. Flaws: Insomniac. Bonds: Poor, Job. Occupation: Mayor
Voice: Relaxed voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 8)
Armor Class 13
Hit Points 56 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 400 gp. Clear bright green emerald (2000 gp). Golden yellow topaz (800 gp). Deep blue spinel (800 gp).
Seere Gift, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears tight fitting clothing which further accentuates her frame. She is muscular with a powerful set of arms. She wears a wide-brimmed hat to hide her balding. She wears large thick round spectacles.
Personality: A deeply religious woman she believes everything happens for a reason. She misses her home and complains about the freezing weather, even in summer.
History: Seere was born in the east. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She has been saving her money to try and buy her brother's freedom.
Motivation: Money/treasure; and she has a rivalry with the church that dominates her actions
Ideals: Persistence. Bonds: Attractive, Religious, Immigrant, Family, Rich. Occupation: Interpreter
Voice: Breathy voice
Attributes [hide]
Medium (4'9") Tiefling, True Neutral (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 50000 cp. Large well-done wool tapestry (300 gp). Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp).
Breena Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears a blue coat over a violet low-cut shirt, and a deerstalker hat upon her head. Beneath her clothing is a huge mess of scar tissue. Her auburn hair is drawn into a tight pony tail with a skull scrunchie. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She speaks before she thinks and is too direct. She feeds upon the attention of others.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. She is untrained/undisciplined, which makes her dangerous.
Motivation: To prove her worth to the world; and she is currently in port desperately looking for someone to get her out
Flaws: Impulsive, Insane, Antagonistic. Bonds: Slave, Attractive. Occupation: Carpenter
Voice: Voice breaks
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Druidic, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Aramil Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears rags and sports a simple walking cane. With a patchy chestnut beard and wild chestnut hair. His fierce amber eyes like to dwell on things.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with a spirit at a very young age, Aramil has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Aramil was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He is currently in port desperately looking for someone to get him out; and a deep hatred of dire rats
Ideals: Logical. Flaws: Disease. Bonds: Poor, Guardian, Enemies, Slave. Occupation: Gardener
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 10)
Armor Class 12
Hit Points 40 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 190 pp. A pair of silk slippers encrusted with tiny pearls. (140 gp).
Elysande Livingstone, Female Human [Permalink]
Personal [hide]
Description: She dresses in grey turtlenecks beneath a yellow coat with brown slacks. She is portly but not overly obese. Her white hair is smooth and relatively long. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She works hard and plays hard.
History: She was born at the edge of vast plains. She has had some formal singing training, and achieved minor success. She ran away from her former home and has been making her living as a Sculptor for the past few years.
Motivation: She wants nothing more than to rejoin the army; and further expansion of business
Ideals: Artistic. Flaws: Hedonist. Bonds: Job, Nature, Military. Occupation: Sculptor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 10 (+0) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Pink pearl (130 gp).
Oblar Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, typically a more casual-formal manner. He sports a long silver beard, and similarly colored long hair. He wears a mask on his face.
Personality: He loves telling others what to do and how they should feel about things. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he's looking for his big break
Ideals: Opinionated. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Courier
Voice: Middle-eastern accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: Rock crystal (80 gp). 1 Minor magic item.
Yvonne Heiser, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many violet ritualistic tattoos. She wears brown leather gloves, a brown jacket, and tight pants. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her eyes are violet and she is always smoking a pipe.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: A powerful wizard made her what she is. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She then took over the family business and is one of the better Architect for hire.
Motivation: Further expansion of business.
Flaws: Depressed. Bonds: Job, Mentor, Military. Occupation: Architect
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 36 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 200 gp.
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