Bree Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her silver hair is well kept. This amber eyed easterner is not easily forgotten.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She comes from a rich eastern family. Her homeland was ravaged by war and she spent much of her life rebuilding it. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Bree was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: She feels kind of lost in life; and she has money and likes to spend it
Flaws: Antagonistic, PTSD, Depressed. Bonds: Rich, Enemies. Occupation: Mayor
Voice: Russian accent
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 7 (-2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Adrie Goltorah, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. She wears her auburn hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Scribe, but she got bored and became a Brewer. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Scribe again; and sabotage a competitor
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Brewer
Voice: Breathy voice
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 44 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 9 (-1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1000 gp. Azurite (10 gp). Violet garnet (1500 gp).
Barbena Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female likes to wear brown tank tops with grey skirt. She is tall, broad shouldered and powerfully built. Her chestnut hair is singed and shortened. She has a tattooed face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born to a Bowyer, her father struggled to pay the bills. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She struck the Interpreter job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Flaws: Ugly, Impulsive. Bonds: Job, Poor, Mentor. Occupation: Interpreter
Voice: Posh accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 100 gp.
Zepar Grief, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. His hair is blue and very short. His eyes are red.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He comes from a rich southern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.
Motivation: Doesn't want to be a Barrister and was forced into it by his family; and he uses money and sex appeal to get what he needs
Ideals: Opinionated, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Barrister
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 320 gp.
Nyx Murnig, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in an above average manner. Her black hair is cut short. She has a tattooed face.
Personality: She never swears and excessively uses polite adverbs when speaking. She is lazy, self-centered, vain, and jealous.
History: Her father raised her in a mountain cabin. She moved from fad to fad and when she turned 15 she discovered dancing. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and she uses money and sex appeal to get what she needs
Ideals: Optimist, Artistic. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Mortician
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 7)
Armor Class 12
Hit Points 60 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp.
Shedinn Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who dresses in green turtlenecks beneath a grey coat with yellow slacks, he is not a threatening figure. His crest, while still mostly copper, has prominent grey streaks. His eyes are likewise gold.
Personality: He does not believe in betrayal or weakness as things to be tolerated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in a small village he learned the ways of the warrior from his father. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by orcs. Shedinn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: To reunite with his absent father; and a deep hatred of orcs
Ideals: Justice, Fighting. Bonds: Slave, Enemies, Family. Occupation: Banker
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 18)
Armor Class 10
Hit Points 64 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 8000 gp. Lapis lazuli (9 gp). Iolite (80 gp). Jade (70 gp). Blue star sapphire (700 gp). Jasper (80 gp). Black pearl (1400 gp). Amethyst (70 gp). Golden yellow topaz (1400 gp). Emerald (700 gp). White pearl (70 gp). Jasper (80 gp). Blue star sapphire (700 gp). Alexandrite (1400 gp). Rose (80 gp). Malachite (9 gp). Silver pearl (70 gp). Rose (80 gp). Violet garnet (1400 gp). Pink pearl (70 gp). Fiery yellow corundum (700 gp). Malachite (9 gp). Alexandrite (1400 gp). Smoky quartz (80 gp). Iolite (80 gp). Rose (80 gp). 1 Medium magic item.
Valida Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she is well dressed, constantly wearing a grey suit, blue shirt, and tan tie, and is pretty ugly. Her long white hair reaches down to her waist. Her hazel eyes dart from person to person.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting illithids, the young Valida began to lead the lost caravan. She tends to her Mason job now, and dutifully fulfills any obligations she has.
Motivation: To be a Jeweler again; and expand her business
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Mason
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4
Possessions: 130 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!