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NPC Generator

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Advanced [show]


Ermina Gentry, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a grey vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her grey boots flare out at the collars, and a wedding ring on her left hand. She wears a broad hat to hide her balding. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: The child of southern immigrants she idolized her father. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carpenter work with an outfit from a few towns over. Carpenter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Carpenter for the past few years.

Motivation: To be a Dyer again.

Flaws: Antagonistic. Bonds: In love, Attractive, Job, Immigrant. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Ermina Gentry, Female Human Ranger 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)12 (+1) 11 (+0)9 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 130 gp. Jade (90 gp). 1 Buckler.


Social Check DCs


Marastyr Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears brown painted combat armor at almost all times. Her hair is cut close to her head. Her face is scarred and worn.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is currently in port desperately looking for someone to get her out; and balancing her hectic life and new shoemaker responsibilities is difficult

Flaws: Ugly, Antagonistic, Disease. Bonds: Slave. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Marastyr Dankil, Female Dwarf Wizard 12
Medium (3'10") Dwarf, Neutral Evil (CR 12)
Armor Class 9
Hit Points 60 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +4, History +6
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 4000 gp. Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (2500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norsko Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large white jacket. His moppish silver hair is in a traditional bowl cut. He has a dull look in his violet eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is skeptical of what others tell him and is slow to trust.

History: He was born in the west. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Immigrant, Slave, Adventurer. Occupation: Adventurer

Voice: Sighs a lot, exhausted

Attributes [hide]

Norsko Conway, Male Half-Orc Expert 4
Medium (6'2") Half-Orc, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 70 pp.


Social Check DCs


Quick Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. She is bristling with hidden weapons, mostly whips and morningstars. Her fur is short and white. Her yellow eyes are passionate and lively.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot resist a sob story and will often dote over anyone who has one.

History: She is the product a well kept family trust fund and as such has never really known need. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to travel the world and help people.

Motivation: She is greedy; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Joker, Philantrophist. Bonds: Criminal record, Rich, Military. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Quick Mirror, Female Tabaxi Sorcerer 7
Medium (5'6") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sariel Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her hand crossbow. She has slicked back chestnut hair. She wears crescent spectacles with a black brim.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is obsessed with her god.

History: Born in the west to a Blacksmith, Sariel learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants to raise her children well; and sabotage a competitor

Bonds: Job, Religious, Has a crush, Family. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Sariel Qualanthri, Female Elf Aristocrat 13
Medium (4'9") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 40 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)13 (+1) 13 (+1)13 (+1)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. Chrysoprase (20 gp). Moonstone (20 gp). Violet garnet (1600 gp).


Social Check DCs


Vani Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'10". She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her brown hair is matted, messy, and big. Her brown eyes dart from person to person to random spaces in the air.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Vani Cherrycheeks, Female Halfling Warrior 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)9 (-1) 8 (-1)15 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp.


Social Check DCs


Theirastra Crane, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She dresses in collared shirts and wears a proper scarf over her head. She sports auburn long hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She speaks before she thinks and is too direct. She has a minor phobia of water and hates getting wet.

History: Her mother raised her in a mountain cabin. She found a children's book about a Half-Elf Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Impulsive, Fearful. Bonds: Nature, Adventurer. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Theirastra Crane, Female Half-Elf Warrior 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)16 (+3) 10 (+0)10 (+0)
Skills Acrobatics +3, Nature +6
Senses Passive Perception 10
Languages Common, Elven, Halfling, Terran, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6

Possessions: 2000 sp.


Social Check DCs

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